Things To Learn #Threejs and related stuff - run by @AndraConnect and @jerome_etienne

Joined August 2011
Using QR-Code as AR markers - a great idea! buff.ly/2lMOafK
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WebAR 1.0 is ready. 60fps even on 2y-old phones! My little virtual friend and i are proud to announce it. Enjoy :) buff.ly/2lmYf0b
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Sustainable 60 fps for WebAR on mobile. All is JavaScript.
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59fps for jsartoolkit on a nexus 6! I took a screenshot because I still don't believe it
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motion prediction in three.js - definitly a very important part of my WebAR on jsartoolkit jeromeetienne.github.io/afra…
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Oculus Is Building an AR Incubation Team to Prototype New Hardware - buff.ly/2kXDLNu crazy !
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I could stare at this forever! Rectangular area lights by talented designer and creative coder @grayfuse buff.ly/2kvbMEf #threejs
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You need to compute angular velocity in quaterion ? Here is the formula you need 😃  buff.ly/2kvRjyX
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Success: very fast performance with JSARToolKit mobile #AR 😀
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What is judder ? as in "Asynchronous timewarp helps reduce judder" - #AR is so sci fi 😏
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Understanding Quaternions - always nice peaceful read when it is cold outside 😝buff.ly/2k7qIWi
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JSARToolkit performance on a Nexus 6P Web #AR on mobile
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Dissecting the Camera Matrix, Part 3: The Intrinsic Matrix - More on #AR Math! it seems popular :) buff.ly/2jvPhel
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Volumetric Rendering by Signed Distance Functions! Look at this cute snail! :) buff.ly/2jvurfa
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Youpi, it is running! houston, we landed a webvr polyfill using artoolkit for positional tracking!
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