Laboratory of Virtual Reality University of Siena

Siena, Italy
Joined January 2019
Concluso il corso di orientamento #PNRR 2023 sulla fertilità umana, coordinato dalla prof.ssa Alice Luddi in collaborazione con le docenti Laura Governini e Paola Piomboni del dipartimento di Medicina molecolare e dello sviluppo dell’#Università di #Siena. unisi.it/unisilife/notizie/c…
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📣18/5. Prima lezione in #RealtàVirtuale al corso di laurea magistrale #Biotechnologies of #HumanReproduction dell'#Università di #Siena! La simulazione virtuale è stata sviluppata nel Laboratorio di Realtà Virtuale dell’Ateneo. ➡️ urly.it/3vg_j
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XR and Immersive submissions for @BFI's LFF Expanded 2023 are now open Deadline: Monday 15 May 2023 bfi.org.uk/explore-our-festi…
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LabVR UNISI retweeted
The Quest 2 is the most updated consumer hardware I have ever seen since it’s launch. This thing has had more software updates than any device I have ever seen in 2.5 years. Gotta respect that.
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LabVR UNISI retweeted
Today, we're sharing two major advancements in our work toward general-purpose embodied AI agents: VC-1 & ASC. We're excited for how this work will help build toward a future where AI agents can assist humans in both the virtual & physical world. Details ⬇️

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wsj.com/articles/disney-elim… – at Florence, Tuscany
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The XR supply chain revealed that the next generation of MR flagship products by the leading Chinese XR manufacturer iQiyi will use Micro OLED displays The resolution will be improved by more than 50%. And the product is expected to launch in April
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LabVR UNISI retweeted
Meta AI researchers show how current language models differ from the human brain & highlight the role of long-range & hierarchical predictions. Read the open accessed article in Nature ➡️ go.nature.com/3ZfH7eK
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LabVR UNISI retweeted
#PICO at #GDC23 is gonna be hard to miss but ICYMI, here's the full view of what you'll be experiencing at GDC! Come say Hi, we won't bite! #PICO4 #VirtualReality #VR #GDC23 #JourneytoInfinity
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Spatial #Creator #Toolkit spatial.io/toolkit #Spatial launches beta version of its Spatial Creator Toolkit to support gamification of immersive experiences auganix.org/spatial-launches… #SpatialCreatorToolkit #Unity Unity #Gamification #beta
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LabVR UNISI retweeted
Shen Ye
@shen21 Mar 2023
Have been asked a few questions about the new VIVE self tracking tracker, so here's a thread 🧵! We're announcing it at GDC as a developer preview, with launch later in Q3. It's fully self tracking, so doesn't need external sensors or a headset to see it. 👀 (1/x)
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Hands VS virtual knife 🙌🔪 (Don’t try this at home) 😅
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LabVR UNISI retweeted
Eat Sleep VR Repeat… We’ve been let loose in the meta verse where I’m playing a Virtual Rave concert on 30th March via the @engage_xr platform. It’s free & available globally to anyone with a VR headset (there’ll also be a version on Youtube), register - app.engagevr.io/fatboyslim
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Go to the experimental setting and toggle "direct touch" on your Meta Quest to experience the #future of #interactiondesign and how #virtualreality and #mixedreality are revolutionizing the way we consume #digital content.
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Research using #VR by Y. Nguyen & C. Noussair: Incidental Emotions and Cooperation in a Public Goods Game: "An experiment is conducted in which the emotions of fear, happiness, and disgust are induced using 360-degree videos, shown in virtual reality." ncbi.nlm.nih.gov/pmc/article…
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Virtual Reality offers a lot of potential for tackling medical, mental health and social issues. Thanks to #SocialXR event for hosting this inspirational lecture ‘Virtual Social Interaction and its Applications in Health and Healthcare’ by @panxueni
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LabVR UNISI retweeted
This is the way.
Get ready for an out-of-this-world #MixedReality experience with #VIVEXRElite MR face gasket! Seamlessly use real-world equipment and maintain situational awareness while immersing yourself in virtual worlds. Learn more about the #VIVEXRElite: htcvive.co/3Zn92sR #MWC23
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LabVR UNISI retweeted
As the tech becomes more and more portable, and VR merges with Mixed Reality, transitioning from Headsets to Glasses, will these be some of the devices we will be wearing someday? #AIart #ai #vr #virtual reality #metaverse #tech #conceptart #3D #future
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Meta Quest build 50.0 starts going out today Includes: 2D app multitasking on Quest 2, Direct Touch experimental feature, Quick Settings panel improvements, and faster tracking time initialization on Quest Touch Pro Controllers meta.com/help/quest/articles…
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Adaptive triggers in all VR controllers going forward please 🙏
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