πŸ₯‰H2 HCS Worlds 2025 / πŸ₯ˆH2 HCS Worlds 2024 / πŸ₯‰H2 HCS Worlds 2023 / LANLORD since 03' / I run @NorCalHalo and host LAN parties/tournaments in the Bay Area.

Bay Area
Joined June 2013
Halo CE 2s LAN in NorCal is coming up soon! We'll be running the latest 60fps build, now with full deadzone tuning!
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Zack/LD50 II πŸ”œ #HaloFest retweeted
Blood Gulch on an N64? Meet Halo 64, a fan project by JackTulli adapting Halo: Combat Evolved’s multiplayer for Nintendo’s classic console.The project includes all 13 original Xbox multiplayer maps, four-player split-screen, bots & much more! #Halo #Nintendo64 #gaming – at Reidville, SC
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Zack/LD50 II πŸ”œ #HaloFest retweeted
Halo CEVO Multiplayer is functional. You can check it out here: mjolnircore.com/blog/classic… Video Credit to devnull9090
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Zack/LD50 II πŸ”œ #HaloFest retweeted
You talked, I listened πŸ‘‚ Halo is now its real size. Was a 117 m model 45 m off the bridge. Now it's 10,000 km across, 8,500 km out, and it feels huge 🌌 The holo screen behind Keyes tracks the dogfight live. 🚧 WIP. Fan project, not affiliated with Microsoft. #Halo #UE5
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Zack/LD50 II πŸ”œ #HaloFest retweeted
Introducing Xbox 360 ⇄ PS3 ⇄ PC Crossplay. Unmodded Consoles. Online. Coming Soon.
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Zack/LD50 II πŸ”œ #HaloFest retweeted
Hit 120 players today on the decomp, this is running off my phone!
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Hit 120 players today on the decomp, this is running off my phone!
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Zack/LD50 II πŸ”œ #HaloFest retweeted
Halo 3 with 32 players on Permafrost. Project Reclaimer is nuts! I did NOT optimize the mod to work with this many players but it feels so much better than 8v8. I seriously can't wait to start a mod for 64 players and custom Megalo gametypes.
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Zack/LD50 II πŸ”œ #HaloFest retweeted
Built for battle. Ready for E-Day.βš™οΈπŸ”₯ In collaboration with @snaxanlfg & @NVIDIAGeForce, we’ve created three custom GIGABYTE GeForce RTX 5080 GAMING OC GPUs featuring official *Gears of War: E-Day* artwork β€” and they’re up for grabs. Custom-modded by @snaxanlfg and powered by GeForce RTXβ„’ 50 Series technology, these GPUs bring next-level performance with NVIDIA DLSS 4.5 and advanced ray tracing for smoother gameplay, sharper visuals, and a more immersive experience. Three custom GPUs. Three winners selected. πŸ”— Enter now through the link in bio. Giveaway Window: September 29 – October 29 Winners Contacted: Following the close of the giveaway πŸ“ Eligibility: β€’ Open to USA & Canada residents ONLY β€’ 18+ (or with parent/guardian approval) ⏳ Entries close October 29th at 11:59 PM PDT. Winners announced October 30th on AORUS NA Instagram Stories. #GearsofWarEDay #GeForceRTX #GIGABYTE #AORUS #RTX5080
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Zack/LD50 II πŸ”œ #HaloFest retweeted
Halo 2 cut announcer lines, includes lines for cut modes like invasion, headhunter and race. Also one for every map (including test ones) Not sure If this has been shared yet but I figured I should still upload it.
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Zack/LD50 II πŸ”œ #HaloFest retweeted
Happy Birthday Halo 3 Custom maps courtesy of Lehvak
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Zack/LD50 II πŸ”œ #HaloFest retweeted
Jumping on here briefly to confirm Halo Fest is still on for December. No changes to dates, locations, etc. For more details on the event, I'm going to please ask for your patience as our first priority is to provide support and care for our teammates. We will communicate more updates in the coming weeks.
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Zack/LD50 II πŸ”œ #HaloFest retweeted
IDK, but it was the same guy that looked us all straight in the eyes and told us verbatim "de-scope is dead, D-E-A-D, dead"
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Zack/LD50 II πŸ”œ #HaloFest retweeted
we frequently stopped him from weapon changes/tuning during h5 dev and the majority of weapon balance was done with the pro team + chris king One example of this is his idea of an AR that had no descope that could kill across the map with a faster TTK than the battle rifle
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Zack/LD50 II πŸ”œ #HaloFest retweeted
I too have been working on Digsite behind the scenes for under a year now. My job has been officially restoring Halo E3 2000s BSP and polishing it in the CE engine. It's around 80% of the way done, and I will be releasing it sometime later this year. #Halo #HaloCE
Well I can say it now so here goes: After the previous Digsite team left, a few of us tried for a good year or so to get it back up and running... and we did! But due to today's events, it is done. Please have a look at some of the content I was working on
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Zack/LD50 II πŸ”œ #HaloFest retweeted
the original Xbox box on top is literally the cherry on top
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Zack/LD50 II πŸ”œ #HaloFest retweeted
Definitely need some reassurance what’s going on with Halo Fest now.
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Zack/LD50 II πŸ”œ #HaloFest retweeted
Can we get a timeline for an update regarding Halo Fest? @asha_shar There is so much attached to Halo Fest and the Halo Concert, we even have all of the competitive Halo scene competing THIS WEEKEND for @HCS points that lead directly to Halo Fest. Perhaps even a short comment now will help.
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Hey y'all I've updated our @NorCalHalo website calendar for upcoming Halo LAN dates from now til October 2027! I'll add the events to discord soon. Check it out here: NorCal.pro/ @Halo @HCS @HCSProTalk @LVTHalo
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Zack/LD50 II πŸ”œ #HaloFest retweeted
Yay i got stencil shadows in halo ce now! I’m working on a renderer that improves in the classic graphics and is portable to work on platforms like the Wii. There is currently a limit on the casts, that’s why they pop in and out.
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