Los Angeles Houdini User Group (@LAHoudiniUsers) header
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Official twitter account for the LA Houdini User Group. We re/tweet Houdini news, events, tutorials and just plain great posts. Tag us if you've got one!

Los Angeles, CA
Joined September 2018
[writes a Python SOP to add one bone to a hierarchy]
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Group shot of the audience for tonight’s meetup 😁
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A sim for the membrane and another sim for the strands. Here’s the strands! They are made using ‘hair constraints’, a vellum constraint preset included in Houdini by the geniuses at @sidefx
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Tearing, pinning, bending and stretching? It’s Vellum Time! (tm)
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Much of the variations in shading and scattering in the finished shot are simply from different thicknesses of these entities!
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Passes for veins, tissue and membrane are all output from this same custom growth solver, each with different custom settings.
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