Matthew Schultz retweeted
Markiplier played our game O.B.A.L.L, U.B.O.L or A.B.O.W.L
I don't even now the real name now 😅
Fabled Footy
Fantasy and Turn-based tactics meet soccer.
#PitchYaGame
⚔️ Wishlist in the comments! ⚽️
Matthew Schultz retweeted
Florida Man Saves the World (C64): A platforming puzzle buddy game for the Commodore 64
nskimn8r.itch.io/florida-man
Matthew Schultz retweeted
AI wars are over, defend the last AI core against humanity in NodalBastion 😈.
xitter.cf/NickGenFailed/status/1…
#TrailerTuesday #TeaserTuesday #indiegame
🎦 NodalBastion - Announcement Trailer - 🎦
Minimalist survival strategy.
Defend the last AI core. Upgrade to progress. Die to adapt.
⭐ Wishlist now on Steam: store.steampowered.com/app/3…
#IndieGame #TowerDefense #StrategyGame #Steam #IndieDev
Matthew Schultz retweeted
I have the pleasure of working with @kaamosgame team, and today we announced a release date - April 28!
It looks simple, but it's much more in-depth than it appears. I think you'll like it.
Press/creators - shoot me a DM👀
Everyone else, go wishlist it! bit.ly/Kaamos_Steam
Kaamos has a release date!
Coming in on April 28th, meaning you still have nearly 4 full weeks to wishlist us on Steam: store.steampowered.com/app/3…
#gaming #indiegame #roguelike #pixelartist
The game community in shambles, throwing tantrums and melting down because an indie hacker built a $100k/mo game in a week is worth of studying.
People are now realizing that someone with agency and the guts of putting something out there is out-earning decades of technical experience and studies.
We are watching live the cognitive dissonance and disbelief that happens when people too high on their own supply realize that AI has changed the rules.
Matthew Schultz retweeted
Replying to @pikuma
Tangentially, I assume you're already aware of store.steampowered.com/app/2… ?
Matthew Schultz retweeted
I really don’t think people quite grasp just how much more well read highly educated people used to be in the past.
I find it interesting how changing character controllers and camera perspectives instantly change a games feel and skill cap. I started with a 3rd person over the shoulder but as soon as combat was possible it became clear this was the wrong choice.
Matthew Schultz retweeted
Unfortunately the movie you want to watch is unavailable on your 13 streaming services
You can rent it for $2.99 though
Crazy awesome!
Just pushed the build live, Workshop support for player-made tracks in now live in Parking Garage Rally Circuit! I'll post some video later, but it's live now! store.steampowered.com/news/…
Not calling anyone out in particular but is everyone just going to pretend like this isn't encompassed by walls of plastic?
The longer I've been out of webdev the more thankful I become.
You see this in a code review, what do you do?
![A screenshot of code using switch statements inside of JSX. The code is as follows:
{(policies || []).map((policy) => {
const info = (() => {
switch (policy.category) {
case PolicyType.MinQuota:
case PolicyType.MaxQuota:
return (
<ul className="ml-2 list-disc list-inside mb-1">
{...}
</ul>
);
case PolicyType.MinDaysOff:
case PolicyType.MinWeekendsOff:
return (
<ul className="ml-2 list-disc list-inside mb-1 text-sm">
{...}
</ul>
);
case PolicyType.LimitHours:
case PolicyType.RestrictedDays:
default:
return null;
}
})();
}}](https://pbs.twimg.com/media/GgztCDiagAA6REH.jpg?name=small&format=webp)
ALT A screenshot of code using switch statements inside of JSX. The code is as follows: {(policies || []).map((policy) => { const info = (() => { switch (policy.category) { case PolicyType.MinQuota: case PolicyType.MaxQuota: return ( <ul className="ml-2 list-disc list-inside mb-1"> {...} </ul> ); case PolicyType.MinDaysOff: case PolicyType.MinWeekendsOff: return ( <ul className="ml-2 list-disc list-inside mb-1 text-sm"> {...} </ul> ); case PolicyType.LimitHours: case PolicyType.RestrictedDays: default: return null; } })(); }}
Matthew Schultz retweeted
Debugging stage 1: Why doesn’t this work now?
Debugging stage 2: How did this ever work?
Debugging stage 3: How did anything ever work?
This whole de-banking thing is real. I worked at a bank after the 2008 crash when operation choke point got started. I had to perform the queries to find the businesses which met the requirements. /1
























