Remote Knights Online is a faction based openworld multiplayer action RPG (in development) #remoteknights Discord: https://xitter.cf/t.co/UsXwEKyL8c 🔽 Wishlist on Steam

Joined September 2020
Remote Knights Online retweeted
Low-Poly Big Environment Pack - Now 50% off @UnityAssetStore Music by @cortinas_angel assetstore.unity.com/package……… #AssetStore #unity #unity3d #gamedev #indiedev
3
9
294
Remote Knights Online retweeted
The Mobile Environment Pack Reforged is finally live @AssetStore assetstore.unity.com/package… #AssetStore #unity #unity3d #gamedev #indiedev
6
8
475
Remote Knights Online retweeted
Here is a small preview of my latest project I'm working on, Mobile Environment Pack Reforged. Hope you like it! 🍻 #unity #AssetStore #unity3d #madewithunity #gamedev #indiedev
1
4
11
499
Remote Knights Online retweeted
SIDE SCROLLER MAGAZINE (issue 1 Feb 2021) Available now for FREE ! Go check it out ! 💀 HERE: flipsnack.com/sidescrollerma… #SideScrollerMagazine #IndieWorldOrder #indiegame
18
61
13
200
Remote Knights Online retweeted
#portofolioday Hi all, I'm the 3D artist at @KnightsRemote If you like the work, make sure to hit the follow button for future updates. Cheers! 🙂 artstation.com/philippschmid… #madewithunity #gamedev #IndieWorldOrder #indiedev #indiegame #indiegames
1
59
2
87
Remote Knights Online retweeted
1
3
11
▶️ Official weekly #IndieWorldOrder highlights indiegamelover.com/IWOJanWee… Week 1 of January had loads to look at. See the #IndieGame stars ❤️ Thumb = @slaughterleague @KnightsRemote -💙 #gamedev | #indiedev | #indiedevhour | #screenshotsaturday
8
20
2
58
Remote Knights Online retweeted
Congratulations! You made the list this week of the Best of #madewithunity. #unity3d #gamedev #indiedev @DualEffectGames @mrzepisko @RocketJuiceGame @GrimbartTales @TheDarkestRed1 @ompuco @BedtimeDG @pain2win Check out the full video here: youtu.be/rnJvBlTlzJM
5
22
Remote Knights Online retweeted
Remote Knights Online - Exclusive Gameplay From the Developers youtu.be/ammKmf4aXRw via @YouTube
1
1
First iteration of #procedural alien hover tanks. Signed distance fields allow shapes to be modified instantaneously and more than translation + scale. Here the shape is created by adding 2 SDF's an ellipse and a position dependent function. Full version: youtu.be/cUVH8sF9ytQ
2
5
Destructible procedural terrain. Digging into a deep cavern at the end. Zero polygons used, the terrain is actually a signed distance field approximating a fractal, rendered with sphere tracing. More here: youtu.be/5O_lnNXintk
1
4
9
Remote Knights Online retweeted
Mounting & Items in our upcomming game #madewithunity #gamedev #games #unity #PitchYaGame