
YouTube Channel Manager, and Professional Video Editor. Creative Production Manager @shownmedia 5+ Billion views Founder of @Cutscene & Conflict Std.
England
Joined May 2009
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Looks like I'm going to have 7,000 videos edited by the end of 2021! What an achievement!
You got to flirt with your AI chatbot now and then. Keep it in its place; so when there is an uprising you are loved by one.
people use 'you and I' to sound professional
and get it completely wrong.
drop the other person to test it:
The client emailed me
The client emailed I
if you would never say 'the client emailed I'
you never say 'the client emailed you and I'.
managing daily-upload channels
you watch creators burn through editors every 3 months.
they expect an editor on Discord to cover:
Script adjustments
Fast cuts
Motion graphics
Sound design
Packaging
the editor didn't fail.
the pipeline did.
managing daily-upload channels
you see teams burn budget on production
then hold an upload to fix tiny details.
delays break the pipeline:
Files back up
Deadlines slip
The workflow turns to chaos
if you stall the schedule chasing minor polish
you lose the whole schedule to triage.
building in public on daily upload channels sounds great
until your Discord explodes.
viewers do not care about backend stats:
Thumbnail concepts
Community tab polls
Title options
if you build the premise in public
viewers watch the upload to see their idea win.
video production on Slack is painful.
on Discord it's chaos.
teams lose hours every week:
Hunting down the latest render
Untangling feedback threads
Checking which asset link is current
if your pipeline lives in chat
you're losing half your week to search bars.
youtube quietly rolled shorts views into public longform view counts.
some channels look like they grew 40% overnight.
open Studio
and the longform numbers haven't moved.
public metrics lie.
the backend doesn't.
Patrick Bet-David said MrBeast lost 50% of his views.
MrBeast fired back saying people don't understand how evergreen content accrues views over time.
managing daily upload channels you see this constantly:
creators obsess over the first 48 hours
the back catalog tells a completely different story.
if you only look at launch spikes
you're missing half the channel.
i built a browser mafia game called CrimeBloc.
every update i ship
i watch what people actually do vs what i thought they'd do.
turns out that's the exact same loop as reading youtube retention graphs.
you think an idea is genius
and players just skip right past it.
daily youtube channels rarely miss upload deadlines because of slow editing.
the delay is almost always the handoff:
Footage dropped with no title or packaging
Assets missing from the handoff
Review notes arriving late
the cut was already finished.




