YouTube Channel Manager, and Professional Video Editor. Creative Production Manager @shownmedia 5+ Billion views Founder of @Cutscene & Conflict Std.

England
Joined May 2009
Looks like I'm going to have 7,000 videos edited by the end of 2021! What an achievement!
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min max life everyday is a new day with new challanges do the best you can
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Working on something awesome. Gave one of the top thumbnail designers in the YT space a peak...
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Despite being ill as anything, what a lovely day at work love these guys
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You got to flirt with your AI chatbot now and then. Keep it in its place; so when there is an uprising you are loved by one.
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Still....never helps me out here though 😭
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what is this illness. I've never been *this* ill. It's been a week now. give me a break.
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I have an AI problem...
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people use 'you and I' to sound professional and get it completely wrong. drop the other person to test it: The client emailed me The client emailed I if you would never say 'the client emailed I' you never say 'the client emailed you and I'.
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What team management softwares do you use?! Tag them below 👇
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managing daily-upload channels you watch creators burn through editors every 3 months. they expect an editor on Discord to cover: Script adjustments Fast cuts Motion graphics Sound design Packaging the editor didn't fail. the pipeline did.
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can't wait to release what I'm working on. It's going to change Youtubers lives!
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managing daily-upload channels you see teams burn budget on production then hold an upload to fix tiny details. delays break the pipeline: Files back up Deadlines slip The workflow turns to chaos if you stall the schedule chasing minor polish you lose the whole schedule to triage.
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building in public on daily upload channels sounds great until your Discord explodes. viewers do not care about backend stats: Thumbnail concepts Community tab polls Title options if you build the premise in public viewers watch the upload to see their idea win.
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video production on Slack is painful. on Discord it's chaos. teams lose hours every week: Hunting down the latest render Untangling feedback threads Checking which asset link is current if your pipeline lives in chat you're losing half your week to search bars.
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youtube quietly rolled shorts views into public longform view counts. some channels look like they grew 40% overnight. open Studio and the longform numbers haven't moved. public metrics lie. the backend doesn't.
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Patrick Bet-David said MrBeast lost 50% of his views. MrBeast fired back saying people don't understand how evergreen content accrues views over time. managing daily upload channels you see this constantly: creators obsess over the first 48 hours the back catalog tells a completely different story. if you only look at launch spikes you're missing half the channel.
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i built a browser mafia game called CrimeBloc. every update i ship i watch what people actually do vs what i thought they'd do. turns out that's the exact same loop as reading youtube retention graphs. you think an idea is genius and players just skip right past it.
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daily youtube channels rarely miss upload deadlines because of slow editing. the delay is almost always the handoff: Footage dropped with no title or packaging Assets missing from the handoff Review notes arriving late the cut was already finished.
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recoil scripts are ruining pc (and console) gaming
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MrBeast's application for editors doesn't ask for a resume. pick your best edit and record a walkthrough of how you cut it. a CV says nothing about how someone handles pacing or messy footage. showing the work proves how you actually cut.
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