Killscreen retweeted
Need a new job? Pocket Boss is OUT NOW!
pocketboss.ch 📊 💬
A delightfully odd fusion of work and play. Now available on iOS, Android, Steam and itch.io.
Killscreen retweeted
Game Lab faculty & @UCLA_DMA professor Sahej Rahal speaks with @KillScreen about game engines serving as spaces for collective intelligence & myth-making. Drawing from Indian philosophical traditions, his practice spans sculpture, performance & simulation. killscreen.com/sahej-rahals-…
Killscreen retweeted
I had a nice chat with Jamin from @KillScreen about how I approach making games, read it here: killscreen.com/mario-von-ric…
Killscreen retweeted
We're so excited for our Killscreen talk! Just one week away :)
Have you ever wondered what it takes to build your own video game? What if that video game is a poetic adventure set before, during, and after the Big Bang? Join our talk with the creators of @GenesisNoirGame next Wednesday to find out!
Register here: bit.ly/3akHTzn
Killscreen retweeted
THIS WEEK! Reminder to join me Friday Oct 15 @ 10am PT/11am MT for a post-mortem on the work I did for @MeowWolf Denver @ConvergenceStn! Thank you again to @KillScreen for hosting this event! Link in bio for registration, see y’all there! ✨
#qpocinleadership #playfulinteraction

ALT Banner for my event. In a cream background, on the left are two blocks of text in dark beige stating, “How to lead a team at an inter-dimensional space station” and under it “A post-mortem with F. Ria Khan”. To the right is an image of me sitting on the floor of my installation room in Meow Wolf Denver, the mirror walls reflecting my image and sea of colorful lights emitted from the Robofish domes on the wall, the starry lights on infinity mirror on the ceiling, and the projection visuals by the Robofish mural. At the bottom right of the banner, there’s a text in black saying, “Killscreen”
Killscreen retweeted
Helo! Reminding you (and myself!) that we have a talk happening tomorrow 3pm EST over on @KillScreen !! Come join in on the fun :D
Helo! @team_rolfes is showing off our gaggle of realtime tools for you! There undoubtedly be tech talk, poetic waxings and Unreal breaking several times.
July 13th, tickets over on @KillScreen !
eventbrite.com/e/building-an…
Killscreen retweeted
hosting a virtual talk with @KillScreen on my work that involves dance, code, and rendering movement on screen!
july 28th @ 3pm EST, you can register here: eventbrite.com/e/how-to-tran…
Killscreen retweeted
Helo! @team_rolfes is showing off our gaggle of realtime tools for you! There undoubtedly be tech talk, poetic waxings and Unreal breaking several times.
July 13th, tickets over on @KillScreen !
eventbrite.com/e/building-an…
Don't miss our a real-time VR demo of tools, performance, and philosophy with brothers @AndrewRolfes and @samrolfes! bit.ly/3dnuCbr
Killscreen retweeted
i was interviewed by one of my all-time favorite publications @KillScreen! 🥲
the text is very candid and covers a lot of ground. thanks @westfallalex for reaching out
killscreen.com/prashast-thap…
Killscreen retweeted
my interview with @KillScreen is now live 🌸🌻🌺💐🌼🥀 grateful to Alex Westfall for the thoughtful conversation and David Evan McDowell for the photos! killscreen.com/maya-man/
Killscreen retweeted
new extensive interview w @KillScreen on our VR performance practice, our painting background, plans for our game, and a series of new portraits by the master @timothysaccenti killscreen.com/sam-andy-rolf… 💖
Killscreen retweeted
An honor to work with my brothers @samrolfes + @AndrewRolfes for their story on @KillScreen killscreen.com/sam-andy-rolf…
Killscreen retweeted
TONIGHT is the deadline for ENGINE applications
Apply to join an online studio space for game designers and artists from February to April 2021.
engine.scrnprnt.ca/applicati…
#newmedia #simulation #gamedev #indiedev
Killscreen retweeted
“It’s good to get excited about technology and new tools, but it is about people at the end of the day, and it is about their stories.”
@RXahra on using immersive tools to cover stories of communities of color.
By @westfallalex via @KillScreen
👉killscreen.com/zahra-rasool/
Killscreen retweeted
taking a break from posting autonomous car hellscapes to share an interview Milan and I did with @KillScreen
thank you @westfallalex & @JaminWarren
killscreen.com/milan-neilson…
Killscreen retweeted
Finished an internal bingo sheet by talking about "loops", "heuristics", and "poetics"
Thank you for the interview @KillScreen
killscreen.com/milan-neilson…
Killscreen retweeted
"Inhabiting something by proxy was an entry point for me and continues to be when I make work." -- on puppetry from my interview for @KillScreen Thank you @JaminWarren for having me! killscreen.com/andrew-thomas…
Killscreen retweeted
Thank you @JaminWarren for interviewing us @KillScreen ! Best line Hana, 'I don’t have a hand; I have a phone.'
killscreen.com/keiken/
Killscreen retweeted
"I often work on projects where how it feels to play is more important than what you actually do."
-Mario von Rickenbach
From this @KillScreen interview:
killscreen.com/mario-von-ric…

































