Games, play, and culture. Interviews with the artists who keep coming back to play as their medium. With Jamin Warren. Weekly newsletter ↓

Los Angeles, CA
Joined December 2009
Killscreen retweeted
yay im featured in @KillScreen this week
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Need a new job? Pocket Boss is OUT NOW! pocketboss.ch 📊 💬 A delightfully odd fusion of work and play. Now available on iOS, Android, Steam and itch.​io.
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Game Lab faculty & @UCLA_DMA professor Sahej Rahal speaks with @KillScreen about game engines serving as spaces for collective intelligence & myth-making. Drawing from Indian philosophical traditions, his practice spans sculpture, performance & simulation. killscreen.com/sahej-rahals-…
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We're so excited for our Killscreen talk! Just one week away :)
Have you ever wondered what it takes to build your own video game? What if that video game is a poetic adventure set before, during, and after the Big Bang? Join our talk with the creators of @GenesisNoirGame next Wednesday to find out! Register here: bit.ly/3akHTzn
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THIS WEEK! Reminder to join me Friday Oct 15 @ 10am PT/11am MT for a post-mortem on the work I did for @MeowWolf Denver @ConvergenceStn! Thank you again to @KillScreen for hosting this event! Link in bio for registration, see y’all there! ✨ #qpocinleadership #playfulinteraction
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Helo! Reminding you (and myself!) that we have a talk happening tomorrow 3pm EST over on @KillScreen !! Come join in on the fun :D
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hosting a virtual talk with @KillScreen on my work that involves dance, code, and rendering movement on screen! july 28th @ 3pm EST, you can register here: eventbrite.com/e/how-to-tran…
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Helo! @team_rolfes is showing off our gaggle of realtime tools for you! There undoubtedly be tech talk, poetic waxings and Unreal breaking several times. July 13th, tickets over on @KillScreen ! eventbrite.com/e/building-an…
Don't miss our a real-time VR demo of tools, performance, and philosophy with brothers @AndrewRolfes and @samrolfes! bit.ly/3dnuCbr
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Killscreen retweeted
i was interviewed by one of my all-time favorite publications @KillScreen! 🥲 the text is very candid and covers a lot of ground. thanks @westfallalex for reaching out killscreen.com/prashast-thap…
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Killscreen retweeted
my interview with @KillScreen is now live 🌸🌻🌺💐🌼🥀 grateful to Alex Westfall for the thoughtful conversation and David Evan McDowell for the photos! killscreen.com/maya-man/
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Killscreen retweeted
new extensive interview w @KillScreen on our VR performance practice, our painting background, plans for our game, and a series of new portraits by the master @timothysaccenti killscreen.com/sam-andy-rolf… 💖
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An honor to work with my brothers @samrolfes + @AndrewRolfes for their story on @KillScreen killscreen.com/sam-andy-rolf…
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Killscreen retweeted
TONIGHT is the deadline for ENGINE applications Apply to join an online studio space for game designers and artists from February to April 2021. engine.scrnprnt.ca/applicati… #newmedia #simulation #gamedev #indiedev
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“It’s good to get excited about technology and new tools, but it is about people at the end of the day, and it is about their stories.” @RXahra on using immersive tools to cover stories of communities of color. By @westfallalex via @KillScreen 👉killscreen.com/zahra-rasool/
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Killscreen retweeted
taking a break from posting autonomous car hellscapes to share an interview Milan and I did with @KillScreen thank you @westfallalex & @JaminWarren killscreen.com/milan-neilson…
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"Inhabiting something by proxy was an entry point for me and continues to be when I make work." -- on puppetry from my interview for @KillScreen Thank you @JaminWarren for having me! killscreen.com/andrew-thomas…
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Killscreen retweeted
Thank you @JaminWarren for interviewing us @KillScreen ! Best line Hana, 'I don’t have a hand; I have a phone.' killscreen.com/keiken/
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Killscreen retweeted
"I often work on projects where how it feels to play is more important than what you actually do." -Mario von Rickenbach From this @KillScreen interview: killscreen.com/mario-von-ric…
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