Kiko.dev retweeted
Oh, hello #TeaseYaGame
An action-adventure & rpg game mixing Ghost of Tsushima x God of War combat with Path of Exile style world and controls
– Singleplayer & story driven
– One to many encounters with tactical enemy AI
– Dark fantasy world with a grounded, gritty tone
So good
Replying to @Anime_ArtDir
The source for Hirata's quote is Stefan Riekeles' (@ reallyriekeles) "Anime Architecture" book (available for purchase in e.g. Amazon). Official site for the book: anime-architecture.org/#publ…
That looks crazy
#geometrynodes InfinityFracture. You control everything, even time. #b3d also new underground option with various adjustments.
Great tool, I use it alot for optimizating maps and general clean up - especially when multiple people are working on the same maps, they get messy real quick
This tool helps you find bugs & optimisation opportunities in your #UE5 levels
🔹Quick health check your levels
🔹Scan for 47 types of optimisation
🔹Scan for 46 types of potential bugs
See how it can help you in my short overview vid 👇
buff.ly/eNdGcV2
#unrealengine | #GameDev | #IndieDev






