Enrique Corts (@Kikekun) profile picture

Game Artist on all things 2D. Worked on Plants VS Zombies. Now on a neverending adventure @SuperMegaTeam. Wishlist my next game on Steam: https://xitter.cf/t.co/4wqCoVMoMl

Valencia
Joined February 2009
Photo by Enrique Corts (@Kikekun)Photo by Enrique Corts (@Kikekun)Photo by Enrique Corts (@Kikekun)Photo by Enrique Corts (@Kikekun)Photo by Enrique Corts (@Kikekun)Photo by Enrique Corts (@Kikekun)Photo by Enrique Corts (@Kikekun)Photo by Enrique Corts (@Kikekun)Photo by Enrique Corts (@Kikekun)Photo by Enrique Corts (@Kikekun)
Have you guys seen some of the work I did for our game The Knight Witch? Looking back I feel pretty proud of the huge amount of stuff we did in just 2 years.
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Pretty proud of how this turned out! ♥️
¿Qué os parece la portada alternativa de Slap Fight CC que nos ha brindado Kike Corts del @SuperMegaTeam? Todo un lujazo exclusivo de la versión europea del juego, la primera licenciada de la historia🎮🕹 Hazte con el juego aquí: Slap Fight CC - Shinyuden share.google/eJJcep33sAkhjcq…
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It might sound obvious, but countries just need politicians that actually solve problems and make people's lives better. We're all fed up with the rich ruling only to get richer even if that means killing their own citizens in mindless wars. Hopefully change is coming.
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I just did the alternative cover for this new edition of the Megadrive classic Slap Fight, one I played a lot back then on my Spectrum. This was a very fun gig and I'm super happy for being part of the game's legacy. ♥️
📢¡Nuestro próximo lanzamiento es Slap Fight CC! 🚀El clásico shoot ’em up de Toaplan llega por primera vez a España en edición física en español. 👉¡Reserva ya tu copia! shinyuden.com/producto/slap-…
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Yeah, again, feels surreal seeing my art plastered all over this but not a single message for collaboration or new art.
Wow haha. How am I not involved? Wild.
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Enrique Corts retweeted
Barrier up, barrier down...I could be doing this all day. #pixelartㅤ #madewithspine
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Very satisfying.
Maybe money doesn't buy you happiness, but it buys activating some automatic turrets. #pixelart #indiedev #gamedev
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Enrique Corts retweeted
IT'S HERE! 🥹💫 Duskfade is OUT NOW on Steam, PlayStation 5, Nintendo Switch 2, and Xbox Series X/S! Thanks so much for all the support! We hope you enjoy playing our game as much as we've enjoyed making it 🫶
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Enrique Corts retweeted
Dude, where's my car?
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I've seen it before with the fast floods in Valencia and now in Ceuta is time for the idiot parade: First wave is always the useless politicians that are not in charge of anything. Second wave is influencers to get some free clicks. Third wave is tourists for the lulz. 🤷
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Yup, I did this and had a blast with such great characters. Go get Denshattack!
The incredibly fun and stylish Denshattack by @Undercoders is OUT NOW on all platforms! Super proud of our little illustration collab👇with what's gonna become one of the coolest games of the year. Go SMASH that buy now button!
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Enrique Corts retweeted
We didn't quite hit the targeted showcase date of April, but happy to share the Indie Dev Showcase will be going live this month. - YT content creator hosting the indie showcase - 1m subscribers - Amplification and social support via key partners - 40+ solo devs - 80+ devs total - Funded by me personally If you are part of this showcase, spread the word! If you would like to be part of the next showcase, send me a DM or drop your trailer below!
Showcase locked and loaded for April. Over 40 from solo devs with a dedicated segment. ✊🏻 We’re partnering with a prominent gaming YT creator with over 1m subscribers to host the showcase and help support devs with visibility and eyes on their projects. Look forward to sharing the results of our first showcase, but, this won’t be the last one we do. Our plan is to conduct one every quarter as a minimum. If you’d like to participate in our next showcase, we’re now collating submissions. Feel free to drop your trailer below :)
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I did this little game mock up on a boring Sunday afternoon and I never thought in a million years it'd be the base for our next game!
Do you wonder sometimes what was the origin of a new game project? Well, in case of Terrible Life Expectancy it was this simple pixel illustration here that wanted to be a game:
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And on another positive although slightly spammy note, you can give me some support just by wishlisting my next game on Steam with a click. That'd truly help A LOT♥️ Thank you very much! store.steampowered.com/app/3…
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I consider this game the best we have ever done so far, and I'm super proud of what we achieved as a team with a very tight budget.
It's crazy it's been almost 4 years we did this thing here.
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Enrique Corts retweeted
landmines 💕
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Enrique Corts retweeted
As CEO and artist I rarely comment outside the videogames industry, but I'm lost for words seeing how Marvel, a company built by artists who created their iconic characters, treats them with this contempt. Greed is destroying all creative mediums.
Marvel Studios Visual Development: 2010–2026 End of an era. I was there at the start of a team that broke the mold. 16 years, 40+ films, and 15 films led as Director of Visual Development, I couldn’t be prouder of the history we made. My journey continues… #Marvel #AndyPark
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Enrique Corts retweeted
You'll visit lots of interesting places during your runs. #screenshotsaturday #roguelike #steam
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Enrique Corts retweeted
This is the Black Market, a place where you get to spend all the scrap you collected during your runs. It's one of the bunch of scenes made out of a custom single illustration and not from tiles and pieces. #screenshotsaturday #gamedev #roguelike
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Enrique Corts retweeted
Love how this one turned out. #roguelike #gamedev
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