
Helping bring Godot to iPhone & iPad with @xogotapp. Boston Godot meetup and GodotCon organizer. Previously: Xamarin co-founder and Microsoft PM
Boston, MA
Joined January 2007
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Just published Xogot Beta 4.
Xogot Modeler, Native AnimationTreee Editor, Android, Windows and Linux Export targets, Side-by-side Godot 4.6 and 4.7, and much more:
blog.xogot.com/xogot-for-mac…
Erin’s back with a new 3D tutorial: Better Camera Movement in Xogot.
Learn how to build a reusable third-person camera controller with smooth following, mouse-look controls, and SpringArm3D collision handling:
youtu.be/JdOshFWwXS0
Joseph Hill ᯅ retweeted
I was tired of deploying my game to test it in VR when working on MacOS. So I built a generic openxr runtime, that lets Steam Link connect to it, and I can now build and debug wireless for my headset, just like I was on windows! I also got SuperHot working with Klepton. #godot #gamedev
Claude Fable 5.1 is INCREDIBLE At Making Godot Games on Mac with Xogot!
See what happens when @LettaCorp pairs Claude with Xogot for Mac beta on his new MacBook Neo.
Xogot’s CLI tools + bundled skills let Fable interact directly with the editor, giving AI a much deeper way to build with Godot:
youtu.be/N0R_4osnFsc
The Xogot Jam 4 results are in!
Congratulations to CANNONPOP!, Handrop It, Eyes On Road, and Pizza Flicker! And a big thank you to everyone who joined us for the jam!
Check out winners, honorable mentions, and highlights on the Xogot blog:
blog.xogot.com/winners-of-xo…
We’ll see you later this year for Xogot Jam 5!
Apple knows what they did. They knew that all our excuses to not buy two phones would dissolve when faced with waiting until October for a Duo
In his latest Xogot video, @LettaCorp uses @pixquare_app to draw new assets for the skiing game he built with Godot on iPad.
A nice example of using Xogot alongside the amazing creative apps available on iPad to build games entirely from on mobile:
youtu.be/jSAbrLQUkKs
Jhello is back with a new Xogot tutorial!
This time, he builds a reusable dialogue and interaction system in Godot entirely on iPad, complete with interaction prompts, animated dialogue boxes, typewriter text, speech sounds, and multi-line conversations.
youtu.be/mdSTOb5dbzA
Indie Godot developer and cool tool connoisseur Gwizz just took Xogot for a spin:
youtube.com/watch?v=C60fKl_1…
Joseph Hill ᯅ retweeted
The @stripepress team is a very special group of people - can't thank you enough!
Turn your platformer into a multi-level game.
In Part 4 of @LettaCorp's Xogot series, he continues building a full 2D platformer with Godot on iPad, adding level transitions, per-level timers, and a quick player sprite-flip polish:
youtu.be/3ViMtEhaJFo
Add a scrolling background and countdown timer to your 2D platformer.
In Part 3 of @LettaCorp's Xogot series, he continues building a full platformer with Godot on iPad, making the level feel more alive and restarting it when time runs out:
youtube.com/watch?v=LItk1n0r…
Joseph Hill ᯅ retweeted
We first brought Godot to the iPad, so you could build games while trying to score a table at 11:34 Sunday brunch.
We are now bringing it back to the Mac, fully native, with batteries included. Let me walk you through it:
youtube.com/watch?v=jQymogtz…
Your next game could start with a jam.
Xogot Jam 4 begins this Friday, August 7. Build a game in two weekends on iPad, iPhone, or Mac. Solo or with a team.
Participants get a free month of Xogot, and there are prizes, too.
Join the jam: itch.io/jam/xogot-jam-4
Joseph Hill ᯅ retweeted
My GodotCon on all the neat things we did for Xogot on Mac:
youtube.com/watch?v=jQymogtz…
The second GodotCon Boston presentation is now live!
@cridenour covers "5 Reasons You Might Want to Compile Your Own Version of Godot" and what building Godot yourself can unlock
youtu.be/uFs7gtsMR2w
GodotCon Boston presentations are starting to go live today!
@john_clayjohn is up first with Godot Rendering Team Update
youtube.com/watch?v=AX3lWk-P…








