Johnny  (@JohnnySlagle) header
Johnny  (@JohnnySlagle) profile picture

A nerdy dad who makes watch faces at Apple.

Joined July 2011
Photo by Johnny  (@JohnnySlagle)Photo by Johnny  (@JohnnySlagle)Photo by Johnny  (@JohnnySlagle)Photo by Johnny  (@JohnnySlagle)Photo by Johnny  (@JohnnySlagle)Photo by Johnny  (@JohnnySlagle)Photo by Johnny  (@JohnnySlagle)Photo by Johnny  (@JohnnySlagle)Photo by Johnny  (@JohnnySlagle)
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Anyways, here are some artists who defended Jonathan Glazer’s speech, since the media would rather focus on those “denouncing” it. 1. Mark Ruffalo
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The internet is flooded with AI-generated photos and they're getting harder to spot Most of the time AI is used for click-farming, but lately images have been used in fake news stories and product scams So let's review some tips for spotting AI images! 🧵(1/5)
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Difficult for a job ad to have a red flag in every sentence, but not impossible apparently
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Johnny  retweeted
blockout vs final
Blockout vs Final Render. Work for Wolfenstein New Colossus, I did it from level design till final art.
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ナウシカのポーチと剣のモデリングムービーです! #風の谷のナウシカ #3dcg #maya
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Johnny  retweeted
A thread of various mistranslations or localization changes in Dragon Ball 🧵
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In 2017 I won the Artstation challenge with this environment (made in Unity at the time). This piece also landed me my first job in AAA games. Here are 10 things I learned since I started working in AAA games in no particular order:
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1. Use propping islands: This is by far my favorite technique to create interesting spaces and it's easy to do. Place props together that make sense to create "islands". Use these islands to guide the player or the eyes of the viewer. 2 examples:
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I know it depends on art style etc but, high frequency contrast like this, from pure white to pitch black, of both background elements and foreground elements, gives me art direction failure/school project/asset flip vibes a short thread on visual contrast 🧵
THE YELLOW PAINT VIRUS HAS INFECTED FF7
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so, enough time has passed now for me to talk about why i decided to leave Blizzard. a mixed year with great teammates, but a management that mistreated, lied to me, gaslit me, gave me a fake promotion, and HR that refused to help. buckle up friendos. 💪
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Johnny  retweeted
I built a proof of concept with The Last Night's rendering tech, which would be perfect to faithfully bring PSX classics to new audiences with their crisp original art, except in 16/9 4K HDR 60fps.
This Post is from an account that no longer exists. Learn more
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Johnny  retweeted
Why is no one talking about the color blind accessibility of Tekken 8. Literally no game has done this.
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Let’s talk about console performance in Avatar: Frontiers of Pandora. Hopefully this gives an idea of what it takes to optimize a AAA title (and we still didn’t manage to do it perfectly) Thread:
Avatar: Frontiers of Pandora is stunning on PC - but can the consoles possibly compete? @cataferal breaks down the PS5, Series X and Series S versions, and finds that the answer is - yes, they can! youtu.be/OCY_kzgkbcc
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David Attenborough is now narrating my life Here's a GPT-4-vision + @elevenlabs python script so you can star in your own Planet Earth:
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After four months of dedicated effort, my video celebrating the 25th anniversary of Zelda: Ocarina of Time is now available on the channel! Enjoy! 🎬 Watch it here youtu.be/meXBzTyaFeg #zeldaoot25th #Zelda #rwanlink #ue5 #animation
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Johnny  retweeted
The perfect way to play Bluey The Videogame: with a #Bluey Xbox! Follow and RT with #BlueyXboxSweepstakes for a chance to win a custom @OfficialBlueyTV Xbox Series X & controller. Ages 18+. Ends 12/13/23. Rules: xbx.lv/47iZyTV
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Johnny  retweeted
Basics of drawing window shadow projections across a floor or wall.
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America was supposed to be beautiful. Lost architectural treasures of the U.S. - a thread 🧵 1. Festival Hall, 1904 World's Fair, St. Louis - a temporary structure (mostly plaster and wood) which was demolished after the exposition
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How we made our character sprite with 2D procedural animation for some dynamic movement. Thinking of doing a slightly more in-depth post/video for this 🤔 (maybe more dev posts while we work on Rusted Moss' major content update) #indiedev #indiegame
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