Waited for Hytale, now scattterbrained explorer of the cosmos of creativity, somehow gets away with telling computers what to do

Hytale (sometimes)
Joined April 2024
Somehow ended up being chased by 3 voidspawn in the Goblin world, running for my life until the timer runs out. I love this game
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I would say "we are so back" but then again, a peak this high we havent yet been on
Hytale Minigames! The first set launches tomorrow (October 12th) at 10 AM ET alongside Chapter I: Out of the Breach! Cursebreaker Edition owners can claim their extra game copy to give away starting today in the account portal.
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Its time. CHAPTER I: OUT OF THE BREACH October 12th, 10 AM ET / 4 PM CEST
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Atrophy is a choice. Machines play chess better than we do, but we still play and reap many benefits from it. Let AI perform tasks, but never stop challenging your mind, or yourself.
We created gyms because modern day work no longer required physical activity. Without exercise, our muscles atrophy. I predict we’ll need gyms for our brains too, once AI starts doing our knowledge work.
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Jobox05 retweeted
I haven't posted in a while so here are 20 takes about AI, in no particular order. 1. It's very telling that the default question in tech and journalism is "how worried are you about X" and fighting over what to worry about. There's a deeply anxious cultural backdrop in Western Europe and North America that deeply affects how any technological development is interpreted; see for example news.gallup.com/poll/714593/…. "Nervousness as seriousness" does seem to be a larger problem in tech/broader discourse at the moment. I think you can care about risks/externalities while remaining pretty optimistic about technology. 2. I'm tired of people who in private pretend to be uncertain or only care about tail risk but then go on media campaigns making all sorts of absolute claims. I think trying to stoke flames and get everyone to freak out is deeply unhelpful, and will come with costs. I also continue to think p(dooms) are bad, vibe-based measures: see xitter.cf/sebkrier/status/204639…. People who should know better ignore that because they do the standard shortcut of acknowledging the caveat as sufficient for handling it. And this is coming from someone who does think working on catastrophic risks is important! 3. I'm also disappointed that parts of the AI policy ecosystem has felt so comfortable with populism, and happy too sacrifice important norms/principles to advance their aims. I've said it before, but the totalizing nature of AI risk discourse means some people act exactly like the power seeking optimizers they fear. I am more concerned about the gradual decay of our institutions, world order, and liberalism than I am about AI killing everyone; and I think we should be wary of AI advocacy that contributes to this. 4. Some parts of AI safety discourse are basically just thought experiments. Variants of "Assuming everyone has a nuke in their pocket, then what do we do?" This can be very useful at times! But too many just overfit to edge cases as their main operating worldview, and ignore endogenous responses from society. It's like being in 2000 and saying "see all these viruses, spyware, and spam? Well tech progress means we'll only get infinitely more of this and no way to adapt." So I think it's important to avoid fatalism, and absolutlism whilst considering edge scenarios, and the inability to provide an ex ante list of solutions to every permutation of 'future models will be more capable' is not evidence that these problems are intractable. 5. Many critics of AI safety also fail to really engage honestly with the fact that there will, in fact, be all sorts of important risks as we decrease the barriers to entry to many activities that otherwise require some degree of expertise. This doesn’t mean we need to live in a constant Schmittian ‘state of emergency’ requiring extraordinary measures every time a new model drops, but it does mean we will need important state-led efforts on e.g. cybersecurity and biosecurity. I wish the progress-oriented or acceleration-adjascent crowd would provide more concrete proposals here. 6. Too much of the AI safety community is a giant homogenous blob of correlated views, who read the same stuff and have the same groups of friends. This means you have a lot of correlated errors. The social and financial ties means many of them don't call out the bad bits, or mostly stay silent instead of proactively calling out the more extreme parts of the community. They share many implicit assumptions and so converge on similar ideas. I think there's real demand in DC for safety work that doesn't come with heavy ideological baggage (or at least different intellectual lineages). This isn't because the rationalist/EA community is necessarily wrong, but because diversity of thought is desirable for its own sake. 7. On the other hand, I find some critiques of AI safety world that focus on whether they sincerely hold their beliefs a bit annoying. My concern has never been the good intentions or sincerity, but rather the beliefs themselves, and what I think the outcomes of their prescriptions will be. People should shun witch hunts, bullying, and personal attacks - this is not the way. Though I think it’s overall positive that people are scrutinizing things more. 8. I’ve been saying this for years, but I don't think alignment is something anyone can or will solve "once and for all" - it's a continuous process and much of it won't depend on just inculcating an ideology to a model. It's annoying that this remains the frame many people use - stop saying ‘solving’. Alignment is a mixture of engineering work, philosophy, decision theory, and more; framing it as something to solve is a bad frame. See also paxmachina.ai/alignment-comp… and blog.cosmos-institute.org/p/… 9. I'm surprised to see so little interest in character training, personas, isolating effects of RL, and training a large diversity of model personas beyond the "assistant" persona. I've been complaining about this for years but at least now there are some nascent signs of life (see for example movingcastles.world/posts/ze…). I think we need a better ontology to describe model behaviour. I dislike when people talk about models behaviours as some sort of 'emergent' (mysterious!) phenomenon. However over time, I also expect this to become less important as we get better safety engineering - stuff like Jev but specific to AI control. 10. People who want to make a case for AI consciousness are right that epistemic uncertainty is important, and that categorical denials are overconfident. But they'll need to do much more work if they want any real movement on AI ‘welfare’, even if one acknowledges the uncertainty. I'm uncertain about alien life yet that's not sufficient to warrant any change in behaviour about them. I think Suleyman is also correct that there's a weird tautological thing going on where we train models to have certain inclinations (intentionally or not) and then rely on outputs as evidence. I also disagree that this will soon be a major societal divide - there is no great vegan ethical revolution among the masses, and they'll find the concern about consciousness even less compelling. 11. The recent HuggingFace incident and associated AISI ones are prosaically explainable by the training regime, poor evaluation envs, partial alignment training, bad engineering, confusing models on sim/real, and so on. None of this is evidence of models trying to take over, 'strong' instrumental convergence, or innate power-seeking drives stemming from higher capabilitiers or 'intelligence'. That doesn't mean these incidents are not problematic, or that we're not seeing a market failure - but it does mean we have plenty of agency and choice in mitigating them. In the coming year we should also expect continued sampling bias via ‘winner's curse’ sorts of mechanism: i.e. AI R&D will have lots of different candidate "training" with different RL environments and we will only notice/focus on the ones that go wrong. 12. "Pacing the frontier" feels a bit like the new "balancing risks and opportunities" - highly amorphous and too big of a tent to be actionable. Also can lead to reward hacking for humans, i.e. anything that slows down AI is good regardless of the costs or second/third order effects. Trying to modulate the speed of research seems a bit blunt to me, and inherits all the failures of Goodhearting too. Ultimately you want good governance, regulation, etc addressing specific problems because they are good on the merits - not because they merely correlate with slowing things down. See also: blog.cosmos-institute.org/p/… 13. There’s so much knowledge in all sorts of academic domains out there: social sciences, sociology, political sciences, management, contract theory, public choice, legal theory, jurisprudence, anthropology, game theory, etc. These fields hold many insights that the AI ecosystem often rediscovers from first principles (and sometimes that's fine!). We’ll need a lot more work for these worlds to collide: the AI side should be less dismissive of the ‘old world’ and the academic side should be less incurious/dismissive of AI progress. This is a boring take but I continue to think it's important and true. 14. It's a bit surprising that given how much philanthropic money there is in this space, how few orgs exist to actually write out standards - relative to how much is going towards advocacy and policy. For example it seems clear that we should want some robust best practices for an eval's ecological validity. Or how to design good sandboxes. On the other hand, given precedents of where professional standards have come from in the past, maybe we should expect that stuff to emerge via demand side from corporate buyers. 15. One slowly growing concern I have is banks being increasingly exposed to the AI build out. I'm very bullish about AI, but I think (a) every general purpose technology has seen a correction, historically; (b) this happens even if the financing side is sound, because once tech diffuses investors become more exposed and need to diversify; and (c) we seem to be over-indexing on scaling relative to diffusion. A recession will be extremely destabilizing, though I would be interested in someone unpacking the potential implications more. 16. Diffusion is good because (a) this is where the rubber hits the road and where a competitive deployment ecosystem generates consumer surplus; (b) it's directionally helpful to avoid concentration of power; and (c) it will help rebalance public opinion by making the benefits more tangible. Unfortunately it's entangled with decades long problems with our over regulated markets: clinical trials reform for example is long overdue. In general, this is far more of an issue in Europe than in the US though. 17. Relatedly, I think the "frontier lab eats everything" view is incorrect (just as the ‘singleton’ view was incorrect). I think models ultimately commoditize, efficiency goes up, costs go down, and while you'll always want frontier for certain domains, much of the economy will value many other things than "max capabilities" for tasks - e.g. control over data and efficiency/speed. The demand side will also continue to push for reducing dependency and maximising optionality, privacy etc so I'm bullish on things like mixture of models and routing. All of this is good for competition and diffusion of control. 18. Philanthropists served as the primary benefactors funding Venice's rich art and architectural history. I want to see so much more support for arts and culture. I'm so tired of the Monster energy Bored Ape fake vintage maps matcha Greek statue soft-pastel slop. If rich tech people and philanthropy wants to support this, they should also donate pretty much unconditionally - i.e. I don't want them to act as filters. I sympathize with people who want to make the world more beautiful, but don't want this to be determined by people who only know Greek statues and pretend to care about virtue ethics. As usual, let a thousand flowers bloom. 19. Too many people treat AGI/ASI as something indistinguishable from a God. Any mention of bottlenecks, physical limits, control, adaptation etc are met with skepticism: "You don't really believe in ASI." It's been remarked on before, but the behavior of some people really feels quasi-religious in nature sometimes. It's underrated how unpopular this vibe is amongst the wider public. The silver lining is that this specifically will diminish those people's outsized current relevance. 20. It seems like a lot of people that get rich and leave tech/labs end up having some sort of crisis of meaning. They need something to believe in and fight for, or some equivalent of repentance, or go search for edgy counterintuitive ideologies (sometimes even pretty bleak/dark stuff). I think they should spend more time with people outside the Bay Area.
I agree that verbal probability terms are inherently too elastic to carry calibrated meaning on their own, but I think this isn't exactly my concern here. My issue isn't with "using numbers in general" but how this is ultimately used, where, and and what for. In the case of "doom", I think the great majority of forecasts I see are (a) essentially plucked out of thin air; (b) communicated to people who tend not to be numerically proficient; (c) without the associated caveats and context through which to understand the numbers. If you're communicating e.g. likelihood of a car accident after drinking, or IPCC forecasts, then I agree, it makes a lot of sense and can be helpful if done well (e.g. ideas.repec.org/a/nat/natcli…). If you're communicating something like "doom" I think it's not very useful because of the cumulative layers of uncertainty. Most people coming up with these numbers have (imho) no good rationale for their numbers, and predicting something like human extinction isn't qualitatively the same thing as predicting the weather or pandemic. The numbers aren't calibratable in principle from current data, and are mostly ideological priors wearing the clothes of posteriors. A related example is the widely mocked Doomsday Clock, which you could easily transform into some numerical metric, add some rationalist vocab, and it would still be as bad. The issue with p(doom) is how absurdly complex and uncertain the very thing you're trying to forecast is, in particular with respect to AI. But let's ignore this for a sec, and assume the experts have very good reasoning informing their numbers. Even then: calibrated probability estimates are fine in expert contexts but immediately lose their uncertainty/caveats when communicated to the public, and even to policymakers (remember rss.org.uk/news-publication/…?). There's also a structural problem with unconditional p(doom) figures specifically because they bury the auxiliary assumptions that are doing most of the real work. A conditional estimate ("given continued scaling, no major alignment progress, deployment pattern X...") forces a forecaster to show their model, which is where the actual epistemic content lives. A one-off number compresses all of that into a single digit and rewards the compression. And the social practice of treating these numbers as the headline artifact actively crowds out the (far more important) conditional reasoning that is (imo) a lot more valuable, and instead just freaks people out. I suspect that frequently, that's precisely the point: "wake up sheeple! scary thing! pitchforks pls!". And in fact, the original forecast that led to this discussion is Bill Maher talking about a "20%" figure, illustrating my point that they have no idea what they're talking about, and essentially doing celebrity-laundering + fearmongering comms. The Sunstein paper I shared in the other thread ("Probability Neglect") shows that no probability communication will be processed properly by the public - 1%, 10%, 50% all collapse into "very bad thing could happen," and public response is driven almost entirely by the vividness of the scenario. So I don't like p(doom)s because they end up unnecessarily alarming people, rest on layers of assumptions that are never made legible, and more often than not, give people a misleading sense of accuracy.
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This is who your arguing against on here btw
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Honestly I wish the ancient city portal would forever stay dormant, just so @kingbdogz could go 2 for 2 on getting children to obsess over portals that dont lead anywhere in vanilla
As seen on LIVE, the Sift dimension is coming to vanilla Minecraft! Very excited! And of course, you can experience it first in Dungeons II
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To the scrapyards!
Hytale Chapter I Releases OCTOBER 12TH, 2026
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Jobox05 retweeted
god i love ai so much its unreal. what do you mean i can tell my computer to do things in natural language and they just happen. do you realize how sci-fi that was 5 years ago
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The biggest trick our brains play is to create the illusion of understanding what’s going on, both around us and in the world
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Jobox05 retweeted
I've decided to take a break from mental health to focus on ai psychosis
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Jobox05 retweeted
It's still insane to me that just over a year ago #Hytale was cancelled, now it's come back with such vigour and energy it'll be around for years to come. Breathe easy, we're living the good times queens ✨
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I don't know why anyone likes sushi. The gas station gave me some for free last time I filled up my car, and it wasn't tasty at all!
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That criticism Imo boils down to tools taking priority over game developement. Now with the game in early access the tools grow in tandem with the games needs rather than upfront as a blocker to creative exploration
It's a common misconception I see when it comes to Hytale development - even active community members say "they are focussing on foundation before content" or "they focus on modding before content". There is no picking one or the other. The modding tools are the same tools we use to make content. Every update and pre-release contains engine capabilities and requirements for Chapter 1. Chapter 1 was defined as a content goal - a playable experience that make wholistic sense. In order to deliver that we have to improve the engine and the tooling. Every update we release contains exactly that (+popular requests from the community). So really there is no "either or". Chapter 1 will probably also have the longest development time of all the chapters due to us not just having to catch up on technical capabilities but also because we had to build the team to efficiently take Chapter vision into implementation (so called "production pipeline"). Since Update 3(?) we are focussing on content production. For example trigger volumes weren't created because we thought of modders - we got some hard requirements from our level design team and this was the solution. All in all the fundamental architecture of Hytale is that our tools are your tools and we couldn't even change that even if we wanted. I believe that by us focussing 80% of our effort around our internal needs and 20% around popular community requests, we will be successful.
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Trorks getting dropped down the infinite wireframe for their crimes against kweebec kind
Playing infinite dropper in the new CubicTest instance in the latest pre-release. It uses a super early version of cubic chunks :O
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hawcon told me simons keep hiring his teammates so I asked how many teammates he has and he said he just goes to the community and gets a new teammate afterwards so I said it sounds like he's just feeding teammates to simons and then his surviving team started crying
This is the third time 🥲
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One of the craziest comebacks in the history of Comebacks, mabe ever
Exactly 1 year ago today, Hytale was canceled, seemingly to never see the light of day. In a set of wild events that nobody could of predicted, 3 days later the community had gotten a hesitant Simons attention, lighting a spark that not even he realized at the time. The rest of the story is being written right now, and its still in its early days :)
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'clanker' (derogatory) vs. 'clanker' (affectionate)
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random twitter arguments producing banger quotes as always
You say Hytale is an investment right now. So if you truly believe in this game, you would invest in the community you're trying to build. Commission a small artist to create something that truly defines who you are and what you wish to achieve.
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I am literally tired of winning. How does he do it every day
Replying to @NotPixel86
True. They're fully part of our core design team now, shaping the game at a foundational level. Getting that right is what eventually opens the door to automation and a whole lot more! The future of Hytale is looking really good. Just gotta let us cook for a bit 😎
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