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Swap Fire finally launched on Steam and will be free from 11/11 - 12/12!
steam.swapfire.net
Here’s a quick tutorial to play online via Steam Remote Play Together.
#SwapFire #Steam #SteamDeck #SteamRemotePlayTogether
Anaconda = Tropic Thunder x Snakes on a Plane x Anaconda
Had possibly one of the funniest scenes I’ve ever witnessed in a flick 😂
It’s easy to think of and communicate new ideas.
It’s impossible to verbally convince someone of those ideas.
It’s easier to bring those ideas into reality by building but it’s long, hard, and lonely.
Yet, an idea well-executed, instantly convinces people to abandon the old.
After 50 iterations, Sora’s starting to “get it”. Not too shabby!
Get the comic or the Wii U preservation on Steam, if ya’ like 👍
comic.swapfire.net
steam.swapfire.net
Thank you 🙏
As a builder of decentralized systems, I find this one to watch.
I can’t express enough how narrow the gate is here.
youtube.com/watch?v=dCdfRfgk…
Jeremy Alessi retweeted
🤶Happy Holidays! 🎄
Treat yourself to a 🥳 Couch Party 🛋️ with the family and add both #SwapFire and @Iceberg_Int's Headsnatchers 20% OFF on Steam!
#IndieGame #Multiplayer
store.steampowered.com/bundl…
Jeremy Alessi retweeted
Pssst 🤫
It's #WishlistWednesday. If you add #SwapFire now so you can grab it on sale later... We won't tell. 😉
#indiegame
store.steampowered.com/app/3…
Jeremy Alessi retweeted
Check out my commercial for @SwapFireGame, developed by @JeremyAlessi. You can expect more collaborations between us in the future, but that's a story for another time.
Link: youtu.be/W3VlnY3HhF4
#VideoGames #Gaming #Gamer #SteamGame #IndieGame #SmallBusiness #Advertisement
Hi all! Swap Fire is out on Steam, I talked it up here on X with the limited time I had for the past half-year. Now it’s time to move back off of social media and get back on Newcade, which was designed to be social media proof.
If you like the sound of that, but a copy of Swap Fire 🔥
#Steam #SteamDeck #VideoGames
swapfire.net
I’ve definitely felt this…
Making old school 2D games is so much more fulfilling than making 3D games. The friction of creativity is insanely lower. Also, even as a kid in the 80’s I knew video games would eventually be photorealistic and I hated the idea of it.
Yet, I spent my career making 3D games. Though they were never photorealistic, I just happened to enter the industry at the low point of 2D and the rise of 3D.
Now, it’s time to get back to 2D and find the rest of the gameplay we left behind in pursuit of graphics and profits.
#GameDev
I classify it as cool 😎
Really not even sure how to classify my game anymore. It's got Star Fox style on-rails segments, but now it also has some metroidvania-ish/Zelda dungeon-ish exploration. #gamedev #indiegame
Jeremy Alessi retweeted
Always enjoy figuring out whats been done with 3+ layer backgrounds on MD, part of the image on the right is using sprites for a layer, as the MD only has 2 background layers, my first thought is that the moon is a large sprite (multiple sprites).
But looking at the mid layer wall been lower in a section than the GB version makes me wonder about that. Also its possible the forground layer from mid screen down is the sprites but that would be more work.
High contrast does look gorgeous too !!
Sick!
Proof of concept for a 'floating road' sorta effect on Sega Genesis. Each road segment is made of 8 multiplexed sprites, so up to 256 sprites making up the road at times. #megadrive #SegaGenesis #IndieGameDev #indie #RETROGAMING #indiegames #gamedev













