
28 🇬🇧 - Mostly known for playing FPS games... Also currently making one. @FullsendersGame.
Joined October 2020
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100k kills, GG and thank you to everyone. 🚀
This was my last goal for Apex… I will be mainly focusing on the upcoming Steam release for my proximity chat co-op movement shooter I’ve been building for the past 2 years.
My next achievement will be announcing that very soon. ❤️
It’s just dawned on me that when AI agents start playing online games it’s actually over… Eventually you’ll just never find real humans or win ever again.
JaysLogic retweeted
Your game sucks and has lost its entire identity in a span of the last year of what it means to be Apex Legends @PlayApex
I don’t think I’ve seen a banger 1v3 on the timeline in Apex in over 2 years… Game just doesn’t play like that any more ig.
I love it’s taken people till season 30 to even notice the power creep.
You’re all moaning 20 seasons too late…
Apex is so far gone from what it was and even further from what it could of been.
xitter.cf/jayslogicdev/status/17…
I see Conor McGregor has been getting in ranked Apex Legends.
Blueprints have been such a massive part of my life, I came to love visual scripting more than I ever thought I would.
I’ve been looking in to verse and I really don’t know how to feel about it yet.
I can’t really yet understand what I’m gaining over what I’m losing.
Hey Everyone. Our aim is to ship Early Access for UE6 by the end of 2027 and Blueprints will be supported in Early Access and the initial UE6 releases, but deprecated in the future.
Deprecation will mean a feature continues to be available without improvements, then is eventually removed. This timeline will be clearly communicated along with ways to migrate projects to Verse.
We recognize the value that Blueprints brought to UE4 and 5, but we strongly believe that Verse will become a more powerful and capable way to create game logic. We’ve already seen both experienced and new programmers create amazing things with Verse that would be challenging to do with Blueprints.
More details and conversations from us around this to come as UE6 Early Access approaches.
People need to stop funding 1047's nostalgia fetish, Empulse is an actual FPS brain rot that looks and plays like it's from 2007.
It rips off every FPS mechanic gamers have loved in the past decade and spits on it.
Soulless generic cash grab, worst FPS I've played in years.
On my knees praying for Highguard to come back swinging announced by Geoff himself at Summer Games Fest tonight.
PLEASE LET ME BACK.
I want to call him crazy but everyone called me crazy when I discovered ALC bleed through in S6/7.
It wasn’t until Verhulst ran it on stream 2 a couple of seasons later that it blew up.


















