Jared (@Jared64Jared) header
Jared (@Jared64Jared) profile picture

I make 3D Models and Animations. Youtube: https://xitter.cf/t.co/ZXACuiv8P3 Ko-fi: https://xitter.cf/t.co/zevxVYvX7z

USA
Joined November 2018
Photo by Jared (@Jared64Jared)Photo by Jared (@Jared64Jared)Photo by Jared (@Jared64Jared)Photo by Jared (@Jared64Jared)Photo by Jared (@Jared64Jared)Photo by Jared (@Jared64Jared)Photo by Jared (@Jared64Jared)Photo by Jared (@Jared64Jared)Photo by Jared (@Jared64Jared)
Made a very short animation today with only 2 hours of sleep. :) @semiworkstudios
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I set up a new mouth rig for Sarah yesterday using shapekeys instead of bones. Made a neat little animation to test it out. So far it's very fun and easy to use! Blender is a blast to work in once I learned the program and customized my workflow.
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I recently learned how to make audio visualizers in Blender. Look at this stupid thing I made with it.
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I'm super happy to be animating for this show! Great team and wonderful work environment!
Tune in for our 3D indie animated movie Reus Vanguard, follow us for more updates the coming months! A new, exhilarating military sci-fi kaiju experience! #ReusVanguard
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Got some random inspiration to model the Phantom Hourglass. I never noticed as a kid how much the art varied from the actual in-game model, so I tried to mix them together a bit to make it look more like the cover art. Made a clean render and a pixelated one for that NDS effect.
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I made an avatar for VRChat with Wicabell. I built her and then accidentally slept on her release to the wild. I uploaded her to Sketchfab as well, so many of you may be able to use her as well: skfb.ly/pAEAW.
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I've officially released the Mira Nova to the public! I've been too busy to fix everything like I wanted, but I updated it one last time so that the world may use it as they please. I would rather the public have access than to keep it and never finish it. skfb.ly/pAyqv
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I know I like to keep jumping from project to project, but I've been wanting to animate TF2 characters for years without having to use SFM and I've recently stumbled across the TF2 Trifecta. Here's a WIP that I've been doing on my spare time.
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How would you go about stopping the biggest threat you've ever seen? The LCDA has the answer.
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In anticipation for the release of Deltarune, I'm finally making my Tasque Manager model/avatar purchasable from my shop! I will also be holding a sale: 40% off for one week! Code: DELTARUNE2025 You can get her here: loneeevee.gumroad.com/l/Tasq… loneeevee.booth.pm/items/695… #vrchat
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I have found a new power in animation: TF2 Mercs in Blender. Who knows what Kind of abiminat-wonderful animations I can create with these. :) - Courtesy to all of those who contributed to the TF2-Trifecta.
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I thought it would be nice to have a collective group photo of the Gooseworx characters I modeled. There are a lot of characters in here that I never really publicly announced until this post. @GooseworxMusic
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For those unaware, the three in the top left are Cybercore, Edaline, and Gator. The three on the right, from let to right, are Diem, Kei and Embor, from her webcomic "Horde of Heroes" (Which you guys should totally check out btw). The other 2 are General Nausea and Molbo.
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I've been busy with a lot of stuff lately. We're just about done wrapping up the pilot episode for a short series me and friends are making. I really hope people with enjoy what we've been cookin. Look forward to Mad Diaries coming out this month by Aurum Creative Studios!
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I'm slowly making a small compilation of random animations with the Markiplier rig I made some time ago. I plan to render them properly somehow and make it look professional. Here is a preview of one of them. P.S. - I take on too many projects.
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Figured I'd post this here since it's been a while since I posted anything. Maybe this will help me get around to finishing this up. This was mostly a test to make sure the rig worked. - Audio from Kim Possible.
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More Mira Nova progress. Finally finished rigging her eyelids and now her face is (almost) completely poseable. Still some polishing to do, but its going great so far! I also made a stylized texture for her as well to boot.
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Still slowly working on Mira Nova, alongside many other projects. I believe this project will be the first time making detailed eye controls, since I plan to make the eyelids very malleable. Once it's done, I'll be sure to post this in Sketchfab and AnimProps.com
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