CMDR Solus retweeted
i hope whoever stole my package was also planning on being umbrella qui-gon jinn for halloween
CMDR Solus retweeted
Last week we hosted our first hands-on event for Squadron 42. This is just a glimpse of what made the weekend so special.
Full video soon. 👀
CMDR Solus retweeted
Can confirm a few things from my short time in #StarCitizen tech preview today:
- Interplanetary Server Meshing is active: Nyx 1 is split into 3 servers. This raised sFPS from 1 -> 15 between Test 1 and Test 3.
- Locations are clustered in sectors that act as countries, with clusters inside which act as regions; within these clusters are locations with several buildings.
- So locations(green) fit into clusters(yellow), fit into sectors(blue), and replicate across the planet (see the attached video).
- Locations can be a number of things, but one key highlight is local mission boards.
- Mission boards allow contracts from various guilds to be taken that are visible globally, regionally locked, and local-only contracts.
- Performance at the locations was okay-ish, but still rough. I sat around 30 - 50 FPS in POIs, whereas I can usually get 60+
I'm hoping to get more time with it, but I'm trying to get some editing done tonight!
There's an extra mystery surprise included in this test 👀
Not sure what it is, but this is a pretty substantial moment for #StarCitizen. If they can prove out this model of POIs, combined with planetary servers, localized missions, and AI spawning. Big deal.
"IF"
I'll let you know when I know!





































