
We are Jasper and Mike, two Australian guys making games together in London. @jasperPT @mike_crowe
London, England
Joined January 2016
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Making this multiplayer has been hard, figuring out how to layout the game selection screen had been almost impossible.
Just a pretty background from our little mobile game. #gamedev #indiedev #screenshotsaturday #madewithunity
JAM2Games retweeted
If you liked that frustum culling stuff, check out occlusion culling: #unity3d has it built-in. Documentation here: docs.unity3d.com/Manual/Occl…
I have been working on the most basic Turn by Turn multiplayer system for 3 weeks now. I have so much respect for network engineers now.
This jumbled mess is what the game does inside when you select a level to play. Don't ask. #gamedev
Lunch break today spent prototyping out a better level select screen. (New Vs Old in images) Which is better? #gamedev #ui #indiedevhour
I'm using Easy Save 2 + Playmaker to create Online games. So far these are the FSMs to setup a new game. #brainhurts #gamedev #playmaker
JAM2Games retweeted
The emotive JRPG To the Moon will be coming to iOS and Android in May
pocketgamer.co.uk/r/iPad/To+…
JAM2Games retweeted
Four days until Budapest and my #VR dev journey! New diary-style blog post, thought I'd write about my feelings:
phantommagazine.com/blog/
This is the little thing that encodes and decodes the levels we make in our editor. #gamedev #indiedev #playmaker
Holy cow, there are no words for my glee at these little words on my screen. #gamedev #screenshotsaturday #indiedev


















