Hard Surface & PBR Artist | Game-ready weapons & props | Commissions OPEN Discord: jp_3d_

Joined June 2021
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Stylized Tomgun ready for aciton. 3.1k Tris. Renders done at 2k, but the gun really looks beautiful at any res. Blender and Substance Painter. COMMS OPEN! #RobloxDev #RobloxStudio #3DArt
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JP3D retweeted
Mk 14 EBR model done for Roblox. Fully optimized for Roblox Studio at ~13k tris. Thoughts on the wear and tear? #RobloxDev #RobloxStudio #3DModeling #Blender3D
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Mk 14 EBR model done for Roblox. Fully optimized for Roblox Studio at ~13k tris. Thoughts on the wear and tear? #RobloxDev #RobloxStudio #3DModeling #Blender3D
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Mossberg 500 combat version, goal was under 10k tris. Achieved 5k tris. Take a look at the texturing. Wireframe included 🕸️ #RobloxDev #GameArt #HardSurface
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Finalized a UMP45 SMG, a nice challenge to texture, due to its simple geometry. ~10k tri budget for a game ready asset. Rendered in Marmoset. Swipe through for close-ups and wireframe 🔍 #RobloxDev #GameArt #HardSurface
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Dialing in optimization and texturing with this Colt M1911A1. Kept it lean at 5.5k tris with a single texture map. Swipe for the wireframe breakdown, any feedback?
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JP3D retweeted
Finished the texturing pass on this Colt M4A1 (KAC handguard). ~15k tri budget for a game ready asset. Rendered in Marmoset. Swipe through for close-ups and wireframe 🔍 #RobloxDev #GameArt #HardSurface
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Finished the texturing pass on this Colt M4A1 (KAC handguard). ~15k tri budget for a game ready asset. Rendered in Marmoset. Swipe through for close-ups and wireframe 🔍 #RobloxDev #GameArt #HardSurface
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JP3D retweeted
Modeling done on this Colt M4A1 (KAC handguard). Kept it under 16k tris for the comm. Next step: texturing pass. Stay tuned for the textures 👀. #RobloxDev #3DArt #GameArt #HardSurface #RobloxStudio
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Modeling done on this Colt M4A1 (KAC handguard). Kept it under 16k tris for the comm. Next step: texturing pass. Stay tuned for the textures 👀. #RobloxDev #3DArt #GameArt #HardSurface #RobloxStudio
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JP3D retweeted
Comms OPEN: Looking to enhance visual quality and optimization in your game. Contact me, disc: crack3dev This is an example of a 3 stage axe evolution. 4k Tri total. 📊 1k Shared UV Sheet. 🪟 📩 DM to commission! RTs appreciated! ♻️ #RobloxDev #RobloxArt #3DModeling #Roblox
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Comms OPEN: Looking to enhance visual quality and optimization in your game. Contact me, disc: crack3dev This is an example of a 3 stage axe evolution. 4k Tri total. 📊 1k Shared UV Sheet. 🪟 📩 DM to commission! RTs appreciated! ♻️ #RobloxDev #RobloxArt #3DModeling #Roblox
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JP3D retweeted
Hard surface practice: Remington 870 Pump-Action Shotgun. 🛠️ Detailed PBR textures, while keeping a low poly count (6.9k) Let me know what you think! 📩 DM for business inquiries/commissions. #RobloxDev #Roblox #RobloxArt #3DModeling
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Hard surface practice: Remington 870 Pump-Action Shotgun. 🛠️ Detailed PBR textures, while keeping a low poly count (6.9k) Let me know what you think! 📩 DM for business inquiries/commissions. #RobloxDev #Roblox #RobloxArt #3DModeling
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High poly done for a Remington 870... #Roblox #RobloxDev #gamedev
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survival/base-defense props🔧🪤 sentry bots, crafting bench, barricades, traps — all game-ready and stylized for tycoon/survival style games open for commissions, DMs open 👇 #Roblox #RobloxDev #b3d #gamedev
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More props in the pack...
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Been working on this normal car tire with SurfaceAppearance, more to come soon. Different levels of wear, included in the textures. 🚗Breakdown down below... 👇(1K Textures) #RobloxDev #Roblox #RobloxArt
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High Poly and wireframe showcase:
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Dirty tire, shiny tire, tire with snow, default tire:
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