Sadly people are sheep and don’t just figure out what works for them…
Most people are way better off NOT running 95 depth but they are convinced they have to lmao
All they had to do was ask him, instead they spent 3 years making the experience worse for every ultimate team player.
Truly remarkable stupidity
i am actually laughing rn
Let’s talk about SBCs in FC26
Relatively speaking, those that used third party tools could generate fodder and make squad progress in a way that was unbalanced compared to those that didn’t use those tools.
To help protect against this creating a significant unfair advantage, we tuned down the overall experience (e.g. the upgrades on SBC player items or the repeatability of upgrade SBCs).
Obviously, this is far from ideal. SBCs are a fundamental way players upgrade their squad and recycle unwanted content, so we need to find a solution.
Our plans include, but are certainly not limited to, the addition of Streamlined SBCs to help remove some of the friction in the legacy SBC experience.
Our end state goal is that all players operate on an even playing field.
——
To your question more specifically, some of the broader changes we have for Evos combined with the suite of changes mentioned above should mean that SBCs are a in a more balanced spot next year.
well that didn’t take long
We have now added @FUTBIN as an authorized partner to use FC Community API.
To learn more head over to:
x.ea.com/90235
bruiser nerf
In our latest Feedback Update, we’re addressing the Bruiser Playstyle following ongoing community discussion.
We’ve been closely monitoring how Playstyles are performing and testing changes between attributes and Playstyles. As a result, in an upcoming update, we’ve slightly reduced the boost from Bruiser and Bruiser+ in shoulder challenge situations and added a matching boost for dribblers with Enforcer or Enforcer+, creating a more even, head-to-head interaction.
We’ve also improved how players react after contact, so stronger tacklers can still knock weaker players off balance, but weaker tacklers will no longer overpower stronger dribblers in unrealistic ways. Detection of challenges from behind has been refined, with the system predicting player movement ahead and cancelling challenges that would result in back contact. Additionally, we’ve fixed cases where the Bruiser+ icon appeared when it wasn’t impacting the play.
For the full Feedback Update and detailed breakdown, join the official @EASPORTSFC Discord where you can also submit your feedback: discord.com/invite/easportsf…




















