Player of games. EverQuest, Vanguard, and EQNext alum. Chief Product Officer at AVALON. Hell bent to rebuild the foundations of MMOs: https://xitter.cf/t.co/1siTtT7Gik

San Diego, CA
Joined June 2013
Jeffrey Butler retweeted
The future of game creation won't require learning an engine. It will start with an idea. Our latest State of Avalon showcases AI-powered game creation, major combat improvements, creator tools, and our progress toward Closed Alpha. Watch below 👇
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Jeffrey Butler retweeted
At Avalon we are building "Real-time creating" - the ability to generate gameplay ready persistent worlds prompted from text. While others are building real-time video world models, Avalon is building real-time world generation inside a fully playable, persistent multiplayer engine. Internally running at 3840×2180 at 60 FPS. Built on Unreal Engine. Multiplayer by default. Persistent by default. Gameplay-ready by default. This is not a video latent replay. Not a simulation of interaction. It is a real 3D world with physics, logic, and authoritative multiplayer state. Avalon is trained on proprietary Avalon interaction data and powered by a hybrid system that combines language understanding, 3D model generation, procedural systems, and structured gameplay logic synthesis. Players can walk through a live world and generate environments, assets, mechanics, and entirely new gameplay modes using natural language. We accomplish this through a combination of 3D model generation, game logic generation based on our proprietary systems, and AI driven world creation. While other players are inside it. Changes persist instantly. State is synchronized in real time. Creation happens inside the world, not outside of it. Describe a biome. Spawn a civilization. Create a survival mode. Build a dungeon crawler. Launch a new game inside the world. Avalon interprets intent and integrates it directly into the live multiplayer environment. This is not a world model predicting video. This is a gameplay engine that understands language. If you can describe it, you can build it. And others can walk into it instantly.
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Jeffrey Butler retweeted
In the darkest corners of the land, Goblongs lurk and search for new prey. Their jagged teeth stained with the rot of old vegetables and every scar, a trophy of violence. When you cross their paths, which skills will you use to silence their relentless pursuit?
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Jeffrey Butler retweeted
Marked by rust and ruin, an AVALON dungeon is no place of refuge. Within its dark depths lie forgotten horrors… The way out is a mystery lost to time ⏳
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Jeffrey Butler retweeted
Beyond the stream’s edge, A living world with endless possibilities begins to unfold. Are you ready for what AVALON has in store? Join our Discord and be the first to get updates.
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Jeffrey Butler retweeted
AVALON is where dreams are crafted and new realities forged. The land is quiet now, but not for long 👀
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Jeffrey Butler retweeted
I’m insanely proud of what the AVALON team is building. Watching creators easily bring fun concepts to life like shifting dungeon mazes and floating crystalline taverns is incredibly gratifying. This is exactly what we’ve been building towards. There’s still work to be done, but we’ve definitely made something special. Can’t wait for you all to play!
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Jeffrey Butler retweeted
Your starter weapons will be anything but basic. Whether you prefer polished steel or long-distance destruction… These are just a few of your deadly options ⚔️ Join our Discord community to see even more cool game features.
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Jeffrey Butler retweeted
Artistic vision changes everything! Check out AVALON’s sculpted terrains and the art team’s beautiful color paintover concepts. Once our color work is fully implemented, it’ll be a world so beautiful, you’ll forget it’s a game.
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Jeffrey Butler retweeted
Take-Two shutting down a modder’s playable GTA 6 map shows how powerful UGC can be. But the real threat? Ignoring what UGC represents: Mods, custom assets and fan expansions highlight gaps devs miss, mechanics players prefer and features the community love. It’s the best player feedback we could ask for.
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Jeffrey Butler retweeted
Forged in fire and tempered by fate, this sword does not serve just any warrior. Only those worthy can wield its true power. What would you name it?
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Jeffrey Butler retweeted
Some alpha for @AVALON. Our goal is to deliver to our community an authentic AAA NFT collection. Each of these NFT can come with you in game as AI agents. Here's one posing. They can farm for you, group with you, and can build long-term memorable relationships with you.
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Jeffrey Butler retweeted
Here’s a look at some of the consumables you’ll find in AVALON. Are you ready to keep these stocked in your inventory?
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Jeffrey Butler retweeted
The world of AVALON is built with precision, from the way the light hits the stones to the reflections that dance on every surface. Remember, the first action you can take to enter this world is to join our discord.
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Jeffrey Butler retweeted
Fun is Avalon’s first pillar - it's what matters most. But in addition to that new possibilities for players through interoperability, digital sovereignty, and democracy. Web3 is the additional layer we utilize to expand the universes and IP we love.
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Jeffrey Butler retweeted
What is it like to step into AVALON? When choice matters, you forge alliances, battle creatures, and create a story with your friends! 📜
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Jeffrey Butler retweeted
AVALON is a universe where players set boundaries, forge their own worlds, and embrace their destiny.
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Jeffrey Butler retweeted
Voxel Plugin 2 will support runtime nanite & nanite tessellation You'll be able to paint any material, anywhere Coming early next year
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Jeffrey Butler retweeted
A message from our friends @FalloutforHope. Come celebrate #FalloutDay with us on October 23!
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Jeffrey Butler retweeted
Lots of meticulous control when creating in @avalon but can also do this much faster and at scale in multiplayer with prefabs. We'll show more of that later.
In AVALON, you will shape the world around you. We give you the tools to build and change your home, your fortress, or your whole empire.
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