Pinned Tweet
No longer active.
IG & Threads: @isaactaracks
āš¼
I'm going to test it for a week and see how it goes but honestly I feel like I may be able to ditch this dumpster fire of a platform. š¤š¼š¤š¼š¤š¼
Maul's shirt and gloves done šš¼ #zbrush #substancepainter
As well as scarf and pants. That's a wrap on Maul. Now onto ObiWan's clothes šš¼ #zbrush #substancepainter
The deaging in the new Indy film was great. Top notch work, has made leaps and bounds in improvements since Tarkin.
I'm always glad when I take a second texturing pass at assets. After looking at more references of how ObiWan's saber looked in ANH, I felt it needed way less sand/rust and instead more scratches/stains/dents. Same for Maul's. #starwars #substancepainter
One can hope! (I also don't think this could ever happen)
Can you imagine if VFX/CG artist somehow in a perfect world managed to unionize, and we went on strike for the plethra of issues in the film/tv industry. Would we get the main stream support that other film/tv industry unions get?
7%Nope
50%Sure
43%That will never happen
14 votes ⢠Final resultsTodays stream results. From C4D > Zbrush > Substance. Two lightsabers down, next up: costumes.
If you want to watch the VODs before they go up on Youtube next week you can here: twitch.tv/itaracks/videos
#starwars #zbrush #Substance3DPainter #c4d
Texturing assets in Substance Painter for a few hours, drop on in! streamlabs.com/itaracks/home
Hey hey, long time no stream. I'm working on a personal project and figured i would do an impromptu watch me work stream! streamlabs.com/itaracks/home
Hey folks! I am currently looking for new remote gigs. Feel free to send me a DM if you're looking for a Freelance 3D Generalist!
linkedin.com/posts/isaactaraā¦
Slowly but surely making progress on this still in my offtime. First pass done for his costume and legs. #ue5 #metahuman #substancepainter #c4d #blender #starwars #darthmaul
Early wip for the Death of Maul personal project I have been picking at since '20 lol. Using @UnrealEngine Meta Humans in UE5. With all the updates in 5.2 and @hellorokoko new free AI performance capture from video service im excited to do more work on this. #starwars #darthmaul
It's so funny to see the response to the Secret Invasion title sequence being created using an AI tool. Most people seem to think that Marvel just "had AI make the titles" lol. I for one thought it fit the theme of the show really well & was an interesting choice executed well.
Early wip for the Death of Maul personal project I have been picking at since '20 lol. Using @UnrealEngine Meta Humans in UE5. With all the updates in 5.2 and @hellorokoko new free AI performance capture from video service im excited to do more work on this. #starwars #darthmaul
Jedi Survivor opening sequence is so good, hats off to EA and whatever team made that šš¼šš¼šš¼
Haven't played with Midjourney since the initial V1 Beta, jumped into V5.1 and wow, the new settings and controls are amazing. Tons of fun.
I present: Star Wars but make it Tron Legacy
š§µ
Fellow AE motion design folks who wish it had more procedural controls check it out ššš
š I've been wanting to share more about what we are working on at @fable_motion... So here's a BTS peek at a new set of features we just launched.




























