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Early, In-Development Gameplay Footage of Installation 01.
We hope you enjoy this quick look at our most recent test session. The game is still very much a work in progress.
Installation 01 is looking for Artists, Animators, Programmers, and more! If you would like to join the team and contribute to the project, you can apply here!
installation01.org/join
We’ve been hard at work behind the scenes, and today we’re excited to share some insights into how we build weapon behavior for Installation 01!
Let us know what you would like for us to cover next!
installation01.org/updates/m…
We’ve been hard at work behind the scenes, and today we’re excited to share some insights into how we build weapon behavior for Installation 01!
Let us know what you would like for us to cover next!
installation01.org/updates/m…
Hey everyone, our design director (@Ag0at) will be joining @thebxrpodcast this Thursday at 8:30 PM CST!
If you have questions you'd like answered, be sure to let them know!
Very excited to announce @Ag0at will be joining us on on the pod Thursday at 830pm cst.
He is the design director behind @Installation01 and also working on Project Ringfall for Halo Infinite that you may have seen.
If you have questions for him let us know!
Hey, everyone, we've got some exciting i01 Twitter news!
@theburntwaffle1 is joining our Operations team here on Installation 01, and he'll be handling our Tweets from now on. You may have already seen his work on @HaloHubGG!
While I've loved being able to talk directly with everyone, the time used here is time taken away from our game. It's not a secret that our communications here needed an upgrade, and I'm confident Waffle will be exactly that. We had a lot of applications for community roles, and we'll still be hanging onto those as we get other community spaces updated. A game is only as strong as its community, and this ain't a job you want to rush. More news on this front when the time is right! I'll be working closely with Waffle to make sure there's a smooth transition, though I'm confident he won't have any trouble getting things up and moving again. Thanks, y'all.
- Rick "@Ag0at"
Design Director for Installation 01
All feedback regarding Installation 01 requires attachment of the submitter's service record.
I don't make the rules, I just make them up.
making funny haha teaser post mentioning halo 5 but then everyone thinks i01 is based on halo 5 (its not!!)
it was spring jump but it'll be a lil different just wait a minute ok
Installation 01 retweeted
One more small sneak peak for no reason at all.
Kicking ass in outer space, we'll see you soon.
📸
Installation 01 retweeted
The Branching sickness End of Year project update is here.
Head over to our discord to take a look under the hood of current Branching Sickness development and apply to join the team of volunteers dedicated to bringing this game to life.
discord.gg/branchingsicknees
It's blog Q&A time again!
If you have any questions that you'd like us to answer in the blog, please add them as a reply to this post!
While we can't answer every question, we will certainly do our best to tackle as many as we can!
If we don't answer your question: Please don't worry! Some questions may tie into something we're about to reveal or simply can't speak on yet!
We're halfway through the work week, so here's some Installation 01 gameplay to (hopefully) help push you to the weekend!
We've been addressing a few technical issues upgrading to the latest Unreal Engine 5 version, so I'll putting together a little bit of design commentary to make up for the delays!
This new map is called Ruins, lovingly crafted by @NickSpeedie. This map is already a blast to play on, even in it's early stages. We hope you enjoy this early look!
Everything shown within this gameplay footage, as always, is subject to change. Especially the Battle Rifle, which has hasn't been tuned very much at all yet. (oops!)












