Inowize retweeted
.@InowizeTech announces new QBIX six-player unattended interactive attraction. bit.ly/3T4QCdu
Inowize retweeted
Despite many business closures, you may be surprised by how well location-based VR is performing amidst COVID-19. Learn more in this study conducted by @InowizeTech: bit.ly/37Aovy1
#Amusement Attractions #FEC #LBE #VirtualReality #VR
Inowize retweeted
“VR Attractions are appearing and disappearing with every yearly trade show so choosing the right one and the right supplier, is one of the top priorities.” ow.ly/FuW450CebBb @InowizeTech
Inowize retweeted

LoL Esports@lolesports15 Oct 2020
United States
United StatesConnected via WebAccount-level information, not a live location or per-post device.
🌊
Inowize retweeted
Today's hobby programming:
I created HoloBox system by using multiple displays (iPad) and parallax expression technique.
#augmentedreality #mixedreality #iPad #ARKit
Inowize retweeted
Oculus for Business user? Read about changes coming to the Oculus operating system in the September 28th update
go.fb.com/2020.09-OfB-UI-Upd…
Inowize retweeted
Had a great time chatting with @InowizeTech on the #WizeTalk podcast. Thanks for featuring me!
Replying to @Joshua_Liebman
@Joshua_Liebman, the founder of @BackLooper_, talks about customer experience and guest feedback in Episode 3 of #WizeTalk - with many examples and friendly explanations!
⬇️
bit.ly/WizeTalks-Episode3
Inowize retweeted
IAAPA Expo 2020 has been cancelled due to the ongoing impacts of COVID-19. The continuing barriers to international and domestic travel helped lead to this decision. Read the full press release: bit.ly/3lRGlBq
Inowize retweeted
Entertainers will soon realize they are no longer in show business. They are in the experience business. The audience is doing things, not merely watching them --> bit.ly/3aNhCrn
Inowize retweeted
*NEW* @ForbesTech Part 2 of our @IAAPAHQ #LBVR round up featuring @AnvioVr @Boxblaster @AlterEyesXR @hyperdeck @we_are_minority @SpreeVR @Vertigo_Games
@VirtualRoomFR @VRLEOUSA @InowizeTech bit.ly/34Xd27y
Inowize retweeted
Can't believe we're already at that point where you can 3D scan with you smartphone and bring objects to life... #SamsungEvent #Unpacked #GalaxyNote10
Inowize retweeted
They say not to judge a book by its cover, but this magical augmented reality book cover is on another level🤯
xitter.cf/sanemrocks/status/1149…
Inowize retweeted
All #VivePro’s and even the #ViveFocus will have this kind of capability built-in using our new #HandTracking SDK!👐 #NaturalUI #VR
The Vive Hand Tracking SDK for the @htcvive is here community.viveport.com/t5/De… #VR learn more at GDC: schedule.gdconf.com/speaker/…
Inowize retweeted
#HTCVIVEPROEYE integrates eye tracking natively & will offer greater accessibility, gaze-oriented menu navigation & removing the need for controllers. #HTCVIVE
Inowize retweeted
VIVE COSMOS will offer absolute comfort, easy set up, & will require no external tracking; COSMOS allows you to enjoy VR at home or on-the-go. #HTCVIVECOSMOS #HTCVIVE #VIVEPORT
Inowize retweeted
We’d like to give you a first look at VIVE COSMOS, the newest VR headset from VIVE. #HTCVIVECOSMOS #HTCVIVE #VIVEPORT
Inowize retweeted
Unreal Engine 4.20 released with immersive tech support including ARKit 2.0 and ARCore 1.2. - bit.ly/2uyjkuh
Inowize retweeted
Holofoot ! xitter.cf/ydelegue/status/101523…
Great succes of #holofoot at #leadersmeeting2018 @orangevelodrome #innovation #OrangeStartup. Amazing immersive experience, people seems happy to play #football #penalty in #MixedReality connected to #5G ! Thks a lot to our partners @emissiveVR @mimesysvr and @nokia

























