A game development studio with a dusty mirror for a whiteboard

Town-on-Gorkhon
Joined December 2011
Every September, our beloved community launches a #моросентябрь (#pathologic_fest) — a creative event with thematic art (and other works) for each day. Every September, we are reminded how blessed we are to have you. Don't miss the tag, it has so many great works!
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Update #6 is live! Highlights: improved Mind Palaces, refined the mania/apathy effect, and added HUD options — including weapon slot display and a one-key HUD toggle (F11 by default).
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Also: more menu SFX, a very important Polyhedron door sound update, and noticeable performance improvements (incl. Steam Deck + texture streaming on slower CPUs). Full notes: store.steampowered.com/news/…
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📍A slightly belated announcement of a three-hour interview with Alphyna and Alexey Polyarinov on the [ПРОПУСТИТЬ ДИАЛОГ] podcast — don't miss this one! youtu.be/2fWKqCZQ2Bc (The interview is in Russian, but YouTube's auto-translate subtitles work for this!)
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Update #5 is live! We finally admitted the obvious: there’s nowhere to put the pistol & the Prototype — so they’re now “glued” to their slots. Also: decree/quest fixes, crafting & map tweaks, new Prototype tutorials and other fixes!
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Ice-Pick Lodge | Pathologic 3 retweeted
Today on Italian communist newspaper @ilmanifesto: @IcePickLodge & @HypeTrainD's Pathologic 3, an attempt to reflect on the management of an epidemic. And in my Margini videoludici column I write about @alienmelon's latest work.
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Update #4 is live 🦋 Butterfly effect, chaos theory, consequences… you know the drill. This patch fixes several “consequences that didn’t work,” cleans up quest logic, and applies a few measures against misbehavior.
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✅Fixed Isidor’s funeral quest outcome that could leave you without a final reset node — console workaround included ✅euthanasia UI + tutorial improvements, time-travel UI sound cue, markers/UI fixes, and more.
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Ice-Pick Lodge | Pathologic 3 retweeted
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Hotfix #11 is live! This one targets frustration: stray map markers, missing spawns, “why is there a fence here?”, and other small things that feel huge in the moment.
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Highlights: • Fixed endings starting incorrectly after resetting knowledge at the Rat Prophet • Fixed Capella inauguration quest reset on Day 9 when time-traveling from the Clot (console workaround in full notes) • QoL: camera bob intensity setting + enabling DLC
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Hotfix #10 is live! • The Town Hall soldiers no longer stand knee-deep in the steps • First-launch prompt for Streamer Mode (hides nudity) • Tablet UI improvements: fewer extra hints, strikethrough symptoms, and healthy groups no longer get locked after microscope checks
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Ice-Pick Lodge | Pathologic 3 retweeted
The Albinos' rather unusual dwelling; it seems they like to collect various knick-knacks 🧐 #ConceptArt #Pathologic #МорУтопия
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Ice-Pick Lodge | Pathologic 3 retweeted
The Saburov family mansion is a rather gloomy place... If you enjoyed this artworks, please support it with a like ❤ #ConceptArt #Pathologic #МорУтопия
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