Pollywog retweeted
Hoy, en combinaciones de videojuegos que jamás imaginamos ver.
Mezclaron el Resident Evil 4 original con Elden Ring y el resultado es Leon dando volteretas para esquivar los ataques de los enemigos.
Pollywog retweeted
Remember when I started this Sonic Saturn game?
After a hard days work and several failures, Sonic Saturn is finally in Unity!
#Gamedev #Sonic #SonicTheHedgehog #SAGE @SAGExpo
Pollywog retweeted
#devtober day 7, fixing circle checks
I'd borked up the encounter check awhile back and never noticed until recording yesterday, so resolved that and checked how foreign a store asset looked for Skelebat (very). Wind 2 motion was waiting on decomp, so that might be tomorrow.
Pollywog retweeted
#devtober day 6, working out a cave approach
Trying out the spline mesher tool's cave example to see how much work is ahead of me for lighting something like Cull Hazard. Despite being extremely mint chip colored, the original has a very clean look here which will be difficult.
Pollywog retweeted
Thank you for a warm reception from yesterday. I'm filled with energy to develop a game that gives you happiness🙏I'll work hard for the most difficult area such as rollback machine, before the full release. For now, a network that I wrote proudly by myself is available freely
Pollywog retweeted
SLAM TANK asks an important question: what if a tank used its cannon as a MACE? nichegamer.com/niche-spotlig…
Pollywog retweeted
Pet project:
1) Advanced PS1/N64 game extraction (+all animations).
2) Website where you can browse and compare models, textures, animations, FMVs, for preservation.
Already have FF7, Mega Man Legends 1 and 2 and MediEvil fully ripped.
#FF7 #FinalFantasy #FFVII #PS1 #PSX
Pollywog retweeted
设想是在这里打完boss后就直接这么出去了
至于那种“一边逃跑一边爆炸的隧道”虽然不知道能不能做但打算给另一个关卡用
#ミラージュフェザーズ #MirageFeathers
























