New games for old hardware. Sell your own games with zero commission, or discover what's new for classic platforms. https://xitter.cf/t.co/TBdr6bJBFJ

UK
Joined June 2026
🎮 100 subscribers on IndieRetroGames.com 100 times thank you! 🎮 This milestone fills us with pride and emotion. On our end, we keep pouring our heart into improving the platform and growing it more every day , but it’s thanks to you, your subscriptions, and the games you publish, that IRG can truly evolve and become even bigger. Every new homebrew uploaded, every subscription, every share is one more brick in this community. 100 times thank you for the trust you’ve placed in us. The best is yet to come! 🕹️✨ #IndieRetroGames #Homebrew #RetroGaming
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🐌 Snail Hop — a classic NES platformer by Pascal Cattarius. The evil Shroomz kidnapped your partner Snaily. Hop through every level and bring them home. ✅ Runs on real hardware
 libra-bits.indieretrogames.c… 
#NES #homebrew #retrogaming
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It's time to bounce again! 🎮 Super Hard Bouncer lands on SNES, the 4th entry after Game Boy, NES and Genesis. 30 brand-new precision levels. Real hardware supported.
👇
libra-bits.indieretrogames.c… #SNES #homebrew #retrogaming
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IndieRetroGames retweeted
(日本語は下へ👇) There is no Day 1 patch to save a rushed physical game, and that’s part of its beauty. I’m currently running playtests for Flow, and it’s been incredibly interesting to watch people experience the game for the first time. 🎮 A public demo is coming very soon! 📊 At the same time, I’m doing a full stability pass across the game. A script tracks CPU usage to identify screens where the game could potentially drop a frame. If it goes over 100%, I get a big “TASK OVER!!” on screen. (a little tribute to my teenage years breaking KOF) I’m testing worst-case scenarios area by area and optimizing routines one by one. The goal is simple: 0 frame drops during gameplay. I know some people probably wonder why certain things take me so long, but I can’t allow myself to settle for less. Being on the NES doesn’t excuse slowdown. I also want the engine and its core routines to reach a state I can fully trust, so anything I build on top of it in the future starts from a clean and stable foundation. You can’t predict everything, but you can do everything you can before the game reaches the player. Playtesting continues level by level while I polish everything as much as possible. ✨ We’re in the final stretch! ✨ #indiedev #NESdev #ファミコン #ゲーム制作 #kof --------------------------------------------- パッケージ版のゲームには、あとから救うパッチはない。だからこそ、美しい。 現在『フロー』のプレイテストを進めています! 初めてゲームに触れるプレイヤーの反応を見るのはとても興味深く、開発にもかなり役立っています。 🎮 公開デモ版も近日中に配信予定です! 📊 同時に、ゲーム全体の安定性と最適化も進めています。 スクリプトでCPU負荷を計測し、処理落ちが発生する可能性のある画面をチェックしています。100%を超えると、画面に大きく「TASK OVER!!」と表示されます。 (KOFを壊して遊んでいた10代の頃への、ちょっとしたオマージュです。) 各エリアで最悪の状況を再現しながら、処理をひとつずつ最適化しています。 目標はシンプルです。「ゲームプレイ中の処理落ちゼロ」 なぜここまで時間をかけているのか、不思議に思う方もいるかもしれません。 でも、これ以下で妥協するつもりはありません。ファミコンだから処理落ちは仕方ない、とは考えていません。 そしてこれは、今後のための投資でもあります。 エンジンや基本処理を自分が完全に信頼できるところまで仕上げておけば、将来また何かを作る時も、綺麗で安定した土台から始めることができます。 すべてを予測することはできません。それでも、ゲームがプレイヤーの手に届く前に、できる限りのことはできます。今後もステージごとにプレイテストと調整を続けながら、最後まで磨き上げていきます。 ✨ いよいよ最後の仕上げです! ✨
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IndieRetroGames retweeted
Coming soon !
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🐭 Chester & Lester are late on rent and short on cheddah. Lester has a plan… 🧀 Mouseman: a point-and-click RPG for Game Boy Color by Ralph Nemesis. Free demo, real hardware ready. 👉 leechgames.indieretrogames.c… 
#GBC #Homebrew
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Play it until the end ... this game deserves a lot . Wonderful
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One year ago, I released Dorotea, my first Game Boy Game 🤩 #GameBoy #Gamedev #IndieDev #IndieGame #Homebrew
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🏴‍☠️ Somali Pirates – free demo for Sega Genesis/Mega Drive! Take the helm of a small motorboat on the Kefa Coast: chase ships, take contracts, fight boarding encounters, and return to port for repairs and upgrades. Coastal wildlife and patrol boats make the coast feel alive. 🎮 Play on emulator or flash cart 🆓 Free, WIP, feedback welcome 👨‍💻 by @4dlix ⬇️ 4dlix.indieretrogames.com/so… 🎬 Trailer: youtu.be/CeSt3yj3wpE #MegaDrive #Genesis #RetroGaming #IndieRetroGames
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If you own or know other free platforms that may be a good fit for my indie Game Boy games, please let me know, I may try them! 😁 Consider that I also have the HTML5 and the Windows .exe versions. Please avoid paid (for me and the players) and mostly-shovelware sites. Thanks!
Two months ago I released my #Homebrew #GameBoy game for the Summer Game Jam on @Newgrounds. I hadn't expected you to like it this much. I released it on many sites. I learned a lot, found cool places, new projects, and welcoming communities. Thanks! #GameDev #IndieDev #IndieGame
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Two months ago I released my #Homebrew #GameBoy game for the Summer Game Jam on @Newgrounds. I hadn't expected you to like it this much. I released it on many sites. I learned a lot, found cool places, new projects, and welcoming communities. Thanks! #GameDev #IndieDev #IndieGame
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🇩🇪 NEW RELEASE on IndieRetroGames.com Bundeskanzler Simulator lands on Commodore 64, by Michael de Vries! A turn-based German simulation game with surprising depth: step into the shoes of the German Chancellor, where every single decision you make has real consequences for the country. Foreign policy, economy, public approval — you manage it all, one turn at a time. 📀 ROM: BUNDESKANZLER_SIMULATOR_V10_RELEASE_FIX1.d64 (170 KB) 📖 German manual included, free 💻 Tested on multiple emulators and real hardware (The64) 💾 In-game saves supported 💶 Just €6.99 If you're into old-school simulation games and want something different from the usual C64 platformer/shmup, this one's worth a look. 👉 michaeldevries73-2a7d8bf3.in…
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Our homebrew GBA games are also available on Indie Retro Games! 🎮 Go see for yourself 👉 daretosquare.indieretrogames… #gbadev #gamedev #gba #gameboy #RetroGaming #RetroGames #OldSchoolGaming
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