Michael Lloyd retweeted
All hands on deck! This is the biggest threat to Stop Killing Games yet!
The EU #KidsAct could end #StopKillingGames by collapsing the EU gaming market and making private and community servers illegal!:
youtu.be/mQRcK9nYg9g
"The best thing you can do is spread the word...The people who write this crap do not like it when the public at large knows what they're trying to do to you" - @accursedfarms
Don't just take our word for it, here's the EU Kids Act to see for yourself. Ross also has more links in the description of his video:
eur-lex.europa.eu/legal-cont…
eur-lex.europa.eu/legal-cont…
Michael Lloyd retweeted
We want everyone to be able to enjoy CONTROL Resonant totally fresh, and to help make that a reality we ask you to not share story details on your social media without clear warnings.
We can't wait to hear what you all think when the game releases this Thursday!
#CONTROLResonant

ALT A note from the Remedy Entertainment team to our CONTROL Resonant community. We're so excited to welcome you into Altered Manhattan. We've spent the last few years packing Dylan Faden's adventure full of surprises and twists, and want everyone to be able to enjoy CONTROL Resonant totally fresh. To help make that a reality, we ask that, across the next couple of weeks, you don't share story details on your social media without clear warnings. As always, please treat each other with kindness, and respect everyone's right to experience the game spoiler-free. We definitely want you to share your opinions, though, and can't wait to hear what you all think when CONTROL Resonant releases this Thursday!
Today, we’re sharing more about the future of Bungie, including our plans for Destiny, Marathon, and how we’re changing the way we work.
Read more on Bungie.net: bung.ie/bungiefuture
Michael Lloyd retweeted
To celebrate the upcoming launch of Resonance: #APlagueTale Legacy, we’re giving away a Collector Box! 🗡️
To enter:
• Follow @APlagueTale & @Focus_entmt
• Repost this post
• Comment #APlagueTale
Winner drawn in 1 week! Good luck 🐀
Rules: tinyurl.com/giveaway-collect…
Michael Lloyd retweeted
Giving away 10 Halo Campaign Evolved coins to celebrate the games launch!Winners picked on July 28th 2026
To enter:
✅ Like
✅ RT
✅ Follow
Really enjoying it so far. The AC photo mode is great as usual, haven't progressed far cause I keep getting stopped in my tracks admiring how great the uplift is in visuals & environmental detail.
#AssassinsCreed #BlackFlag #Resynced #VirtualPhotography
10
723
Step into Albion and discover what it means to live an extraordinary life.
Build relationships, shape your reputation, and influence the people around you in a world that evolves with every choice you make.
Watch our gameplay demo for a closer look at life in Albion: bit.ly/4xaPN7E
#Fable #FableTheGame
Michael Lloyd retweeted
Ubisoft CEO is today having an "invitation-only" meeting with the European Commission, hosted by VGE, 2 weeks before the EC planned answer to our ECI.
SKG was not invited.
Thus, we publish an Open Letter, that we invite everyone of you to read it and share it for visibility.
Michael Lloyd retweeted
Read the full blog at bung.ie/d2_may_21_2026
For almost twelve years, we have had the joy and honor to explore the Destiny universe with you all. Through all the ups and downs, surprises and triumphs, building Destiny alongside our players has been a monumental privilege. While our love for Destiny 2 has not changed, it has become clear that after The Final Shape, we have reached the time for our shared worlds, and Destiny, to live beyond Destiny 2.
As our focus turns towards a new beginning for Bungie, we will begin work incubating our next games. To that end, on June 9, 2026, we will release the final live-service content update for Destiny 2 to begin that new journey as a studio.
Though active development may be concluding, we will ensure that Destiny 2 remains playable, just as the original Destiny is today. Many changes in this final update will aim to ensure that Destiny 2 is a welcoming place for players to return to.
We’re proud of Destiny 2, the places it took us, and the legacy it has created. Because of you all, our universe is vast, built on years of shared stories, adventures, and victories. From the Cosmodrome to the Pale Heart to the Lawless Frontier, we have forged life-long memories and friendships with you all.
We are incredibly grateful to everyone who made that journey with us.
From the deepest part of our hearts, thank you, and we'll see you in the stars.
Michael Lloyd retweeted
#Wildgate is now on @XboxGamePass🎉🚀🙌
AVAILBLE TO PLAY TODAY:
- For Ultimate and Premium members
- On Xbox Cloud and Xbox Series X|S
COMING SOON TO:
- Xbox for PC / PC members
New to the Reach? Join our Discord! ⤵️
Michael Lloyd retweeted
📡 The Riven Tides Update is out now!
Explore the abandoned shoreline, traverse the Exodus port, and experience the lost luxury of the Panorama Azzurro hotel. This isn’t a holiday by the beach, it’s the Rust Belt - it’s not going to be easy.
Other Raiders are already on the scent of fresh loot, and a dangerous new ARC enemy has been seen patrolling the skies by the shore.
Check out the blog, and head to the coast! -
arcraiders.com/news/riven-ti…
Michael Lloyd retweeted
📡 Attention, Raiders!
Patch 1.24.0 just got sent Topside!
Multiple crash related issues have been resolved, Stella Montis audio is back in tune, and pesky issues like blurry visuals, odd zipline placements, and items triggering when they shouldn’t have been sorted.
Restart your client to download and head to the shuttles!
Read the full patch notes: arcraiders.com/news/patch-no…
Michael Lloyd retweeted
RECON SHELL // YOU CAN RUN, BUT YOU CAN'T HIDE
youtu.be/6q2A6PLiNMs
Michael Lloyd retweeted
How do I tell UK Glitch fans / The Amazing Digital Circus / TADC fans that @Everymancinema responded quite quickly to my email asking about The Last Act and said they were passing it on to their team?
Literally me coming back to twitter just to shout into the void here
Michael Lloyd retweeted
📡 Eyes to the skies, Raiders, The Flashpoint update is now live!
Speranza is alive with speculation swirling around a new ARC Operation, evolving enemy threats, and unexplained aerial phenomena. Gear up with Tian Wen’s new arsenal, and get to work on the new antenna project - danger lurks on the horizon.
Check the full patch notes here!
arcraiders.com/news/patch-no…
Michael Lloyd retweeted
Just said goodbye to the Cryo launch stream team and left Bungie HQ to get ready for my flight, and I am sitting here in the airport feeling so overwhelmed by the responses I've seen from you guys in the last couple of days.
When I first started to get to know the Destiny community in February 2025, it was only ever planned to be a 1 week streaming marathon, where I'd play Sundered Doctrine on contest, and that would be that. That week turned into months, and the strangers I met that week have turned into great friends. Alongside that, I got to begin working relationships with Bungie and the wonderful devs there, and immediately felt incredibly warmly welcomed.
It's wild to think all this then happened in the year which followed; the Marathon ARG, the blind raids, the Edge of Fate preview event, blind Salvation's Edge straight into World's Last Desert Perpetual, and GCX, and slowly but surely I felt less like an outsider with each new moment. It was pretty alien to me to be embraced and trusted by a game developer in the way that Bungie did over the course of all these events, and I never took any of it for granted.
And then they invited me to host the launch of Cryo Archive. The map which I'd been patiently waiting for ever since those first teasers, where we got little hints that it'd be full of puzzles and secrets and easter eggs to solve. They were willing to take a chance on me to help bring that to the broader community. And it all started with @Ziegler_Dev giving me a locked box with no explanation whatsoever 😆
To be clear - even if I had just been casting from home, this would have been a huge honour, but Bungie then went completely above and beyond. They brought me out to the studio, worked absurdly hard to create a phenomenal set for us to stream from, allowed us to keep streaming way into the night on extra setups long after we should have been kicked out of the building by security, and did everything in their power to empower us to do the best job we possibly could.
Cryo was always going to be tough to cover because there is so much going on at once, and with thousands of teams all making new discoveries, sorting through all of that was always going to be difficult. Bungie knew this would happen, and so they let me flex the muscles of my broader production team, with the gang all scouring different streams for clips, highlights to showcase on stream, and updates on puzzle progress. My team turned around two absolutely fantastic sizzle edits overnight on Friday for us to use in the day2 stream on Saturday, and we also did a huge comprehensive recap of the world first solve live on stream with no script, just pure passion and a goliath list of clips and highlights to pull up on the fly. It was absolutely magical that it all came together the way that it did, and I am so proud of everyone involved, both from my side and from Bungie's team. In particular, I want to call out @fresigfx's heroic omnipresence across seemingly every single stream to help us parse what was happening, and @MrUnleashed115's organising helping to keep it all perfectly on track. Fantastic work fellas; you and the rest of the team did such a brilliant job. I'm so proud of you all - there are too many of you to name but you've all genuinely been lifesavers across the board.
A really special shoutout needs to also go to Bungie's own @malikshelp for his work on all of this. There were moments where in the frenzy of everything it felt like we were really stretching the capacities of what was possible to put together and run for a live event of this scale, but time and time again Malik smashed through whatever problems we were facing and actually made things happen. Absolutely none of this would have been possible without him doing this, and I mean that with no hyperbole. He is the unsung hero of this event and I'm mega grateful to him for putting his trust in me to deliver on what he told the wider Bungie team that he *knew* I could do given the opportunity. Thank you so much Malik.
And @Skarrow9!! What a journey this has been brother. One which people will never know the true extent of haha - crazy to think we've only known each other for a short period but already been able to cook together the way that we have done. It's been awesome getting to work alongside you. Deimos is a perfectly valid moon though 💔
And then there's all of you lovely people reading this. Whether it was my first week in Destiny last year, or the Marathon ARG, or just my streams on the game since launch; whether you're a twitch viewer, a twitterer, or a creator friend who has been cheering me on from home; wherever we have connected, you'd been so uplifting and positive throughout this, in a world which is increasingly cynical, and that's something that has not gone unnoticed. I've had a massive number of comments, tweets, and responses since the stream saying that you enjoyed my casting which makes me SO happy, and most importantly saying that you felt like this helped make Cryo more entertaining on day 1 and more accessible to a broader audience, which really means the world to me (and is a huge relief haha!!!)
I've lost so much sleep to try and do the best job I possibly could here, and all your responses have made me feel like it was absolutely worth it at every step. You'll never know how much it means to me.
I'd do it all over again in a heartbeat.
Thank you everyone. <3
Michael Lloyd retweeted
THIEF SHELL /// ARCHETYPE: COVERT ACQUISTIONS
initializing consciousness transfer...

































