HyClash has been mostly silent since starting in December, but that isn't for a lack progress!
HyGamesEngine has been in heavy dev since & VERY soon we'll publish our 1st batch of 6 games, and allow you to make codeless games with HGE. Stay tuned but for now, some UI teasers 👀
HyClash retweeted
Semi-automatic playtesting with a tutorial runner. Highlights UI elements to interact with & 3D waypoints, queues 1,000s of tests, allows note taking and detailed logs. Soon declaring a task can generate a tutorial sequence from walking UI container template trees #HyGamesEngine
HyClash retweeted
HGE is by far the coolest project I've ever worked on, I can't wait for it to be ready to share with you all
HyClash retweeted
Ok it's been a month and the mod has gotten so much better that I 1000% needed to remaster this
We have just hit 3000 members on Discord!
We are now officially in week 2 of Hytale's release, and we have been very busy. Here's what you can hopefully expect in the next week or so:
1. Free For All on 3 maps
2. Duels on 3 maps
3. Bedwars on 2-3 maps
4. Priority queue
5. A special in game rank for server supporters
6. Improved server stability
7. Map rotation/map vote
8. Tweaks, balance changes, and QoL additions
9. A new blog post?
HyClash has officially hit 2,000 members in the Discord! Thanks for being here early, it genuinely means a lot. discord.gg/hyclash
HyClash retweeted
I was invited by the @Hytale Team and @CurseForge to make some mods and give my feedback. (TLDR: Having a great time)
Some of you might recognize this build I "imported" with one of my mods... more info coming soon 👀
And just look at that beautiful website! You can find our Announcement Blog Post here:
hyclash.com/posts/hello-worl…
Today I'm announcing HyClash! My very own upcoming Hytale Server Network!
youtube.com/watch?v=s3rI4mhI…














