What’s possible when you put the web layer to work in game development? Hit Squad, a single-level browser-based demo, shows you exactly that.
▶ Web Layer for UI, Characters, and Progressions
▶ Event-Driven Architecture
▶ Future-Proof Design with WebGPU
Read the full case study to learn more and try Hit Squad for yourself - hiber3d.com/hit-squad/
The Hiber team are on site at #GoogleCloudNordicSummit
Drop by to chat about 🤝
- The #Hiber3D game engine
- Our collaborations with #Google
- Why the web is where it's at for the future of #gaming
Here are 5 reasons why game publishers will benefit from #nativewebintegration in the latest #Hiber3D tech blog. 📝hiber3d.com/native-web-integ…
#GameDevelopment #Metagame #GamesPublishing
Where is the future of mobile web gaming headed?
Check out the latest @naavik_co Gaming Podcast where Niko Vuori dives deep with Hiber’s CSO @TheSeanK to discuss why Hiber3D (<5MB) is THE lightweight engine for high-end mobile games on the web.
youtube.com/watch?v=J2EnSPSq…
#WebGPU is changing #gamedevelopment.
As a 100% web-focused #3Dengine, Hiber3D has fully integrated #WebGPU to ensure our partners can deliver the best possible gaming experiences across all devices and browsers.
Read more in our tech blog:
hiber3d.com/webgpu-redefinin…
3 reasons why the web is the future of gaming and why the Hiber3D engine is ready to power that change:
▶ Browser is the New Black
▶ D2C is Gaining Speed
▶ True web games > Traditional games on the web
Read more in the latest Hiber3D blog -hiber3d.com/why-the-web-is-t…
Hiber3D's out-of-the-box multiplayer feature is here to disrupt the development landscape.
Read why in the latest Hiber3D Tech Blog by Jonas Tageman 👉 hiber3d.com/multiplayer-made…
#mobile #gamedevelopment #multiplayer #3Dengine
The first half of 2024 flew by. Here's what we have been up to at Hiber3D HQ 👉hiber3d.com/mid-year-round-u…
youtu.be/XdMtIDmAZmI
New Hiber3D blog out on why Web-First should be your only strategy for game development -
hiber3d.com/on-web-first/
#3DEngine #GameDevelopment #mobilegaming
The Hiber3D engine now includes shooter gameplay features alongside driving, flying, and game rules.....and that's not to mention in-built physics, multiplayer, avatar integration, and more.
youtu.be/1667gBRd83Q
Thousands have explored the AoA virtual arena powered by Hiber3D, ahead of the festival's IRL launch on June 1st! Our data shows where visitors danced, putting a smile on our faces. Learn more at hiber3d.com
#AmsterdamOpenAir #Hiber3D
Hiber3D retweeted
It's time to settle the score with the ultimate Tank War. Which is the best team - Red or Blue?
To find out, we are resetting the leaderboards. First team to 10K wins unlocks a victory outfit in their colours, free for everyone to claim.
Back your team and getting shooting!
📣 Introducing SkyScape - the latest feature from Hiber3D Co-Pilot™, our #GenerativeAI toolkit.
Turn any image into an interactive #3Dworld which can then be explored and built upon, while instantly connecting to a network of almost 6 million worlds.
youtube.com/watch?v=PnBWZb2b…
Launched at #GoogleCloudNext this week - SkyScape, which is currently in alpha, has been developed in partnership with Google Cloud and is powered by Gemini models through Vertex AI.
Try SkyScape (best experienced on desktop) - skyscape.hiber3d.com
Read more about the project and collaboration with our partners at #Google hiber3d.com/news/skyscape
The team has been busy!
Vehicles, Flying, Side-scrollers, Matches, 1st Person, Tank shooters, and the AI World creator all released on @hiberofficial over the past couple of months… and plenty more in the pipeline.
venturebeat.com/games/hiberw…
Read more about #TheVoice experience launching in @HiberWorld and our collaboration with @Justbevirtual, @itvstudios, and @readyplayerme
DeCential - lnkd.in/dH8hiSN4






