Adv Senior II Audio Designer at @InsomniacGames // Audio Lead on #SpidermanPS5 // Previously on #RatchetPS5 & #MilesMoralesPS5

Joined June 2011
I'll be doing a 60 minute presentation at #GDC2024 this year titled: "Mixing Marvel's Spider-Man 2" Hope to see you there! schedule.gdconf.com/session/… @insomniacgames #SpiderMan2PS5
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Having the claw cuts be transparent is one of the coolest design decisions of any limited edition console I’ve seen!
Looking sharp. Inspired by Insomniac’s Battle Reborn suit and claws, the Marvel's #WolverinePS5 Battle Yellow Limited Edition bundle and Adamantium Limited Edition console covers and DualSense release Sept 15. Pre-orders live Aug 19: play.st/4hnZgmL
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Hope Wolverine fans are excited!
🚨🚨🚨 LIVE NOW! New allies and adversaries clash in our Story Trailer for Marvel's Wolverine, just debuted at #SDCC2026! Confront new threats like Deathstrike and The Hand. Watch the full trailer: insom.games/MW-StoryTrailer
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I could have a one day old cabin filter installed in my car and every single mechanic shop I’d go to would tell me my cabin filter is filthy and needs to be changed.
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Alright #Wwise users that use (or have used HDR), Curious if you have any preferences or thoughts on HDR Ratio. Also feel free to include what content it was used on (just certain sfx, all sfx, etc) and perhaps if you handled aux sends differently because of HDR. #GameAudio
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I'll miss Ted at Insomniac but I also want to highlight how special it is for someone to retire in the game industry. Over 30 years, building an incredible studio, is no small achievement. I consider myself truly blessed to work at Insomniac and much of that is thanks to Ted!
Big news today! Read more on the @PlayStation blog. Congrats to @igTedPrice on his retirement and to our new co-studio heads! xitter.cf/PlayStation/statuses/1…
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Blake Johnson retweeted
Spider-Man 2's sound swings into #GameSoundCon! 📱 Swipe through for shots from our packed session "Crafting the Soundscape: A Detailed Sound Design Retrospective" #GameAudio #SoundDesign #SpiderMan2 #PlayStation #GameDevelopment #MPSE #GameSoundCon #SoundMixing #GameIndustry
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Would you like it if Zoom or similar video calling apps faded out video and audio instead of a hard cut when ending calls?
59%Yes
41%No
22 votes • Final results
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One thing I don't like about zoom calls vs in meeting calls is how abrupt ending is. It's so easy to cut people off mid goodbye and similar things. It's a really small thing but I think it would help calls feel less cold to wave and say goodbye as the call winds down. 🤷‍♂️
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Check out this quarter's issue of @MPSEGold's Wavelength featuring an article on #SpiderMan2PS5! I talk about 3D Audio, dynamic mixing and more. Plus you get some great insights from @SynthOrch and others! #GameAudio
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Blake Johnson retweeted
My favorite video of the Olympics so far is the cameraman for the trampoline gymnastics
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Thank you! Glad you enjoyed it! :D
Mega insightful talk on how they mixed Spider-Man 2!! Really learned a lot on audio implementation through @audiokinetic Wwise. Thank you @HearBlake for the amazing talk
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While watching @dunemovie 2, there was a point where there was some walla playing from the side left that felt so in the space that I thought it was a bunch of people in the theater talking lol Talking to some other people, they also heard the same thing. Anyone else?
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Today we released an update for #SpiderMan2PS5 and I'm quite pleased with how our Audio Descriptions turned out (along with screen reader). See @superblindman playing for a taste 😄 twitch.tv/videos/2083924504?…
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Making these features work in a way that would still make for an enjoyable mix was a fun challenge, and I hope to improve it even more for future titles. There's room to improve!
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Also really enjoyed meeting @nickvonkaenel from @Respawn and Taneli from @remedygames tonight! All MPSE #gameaudio winners in the three different categories, but honestly all three games sound excellent in all three disciplines.
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So glad I came to LA for the #MPSE Golden Reel Awards tonight and #SpiderMan2PS5 winning FX/Foley was the icing on the cake. A year of amazing sounding games in 2023 makes it all the more special!
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Some truly top notch audio design in games this past year to compete against, so a true honor for our team to win this award!
Marvel's Spider-Man 2 wins Outstanding Achievement in Audio Design at the #DICEAwards! #BeGreaterTogether #SpiderMan2PS5
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It's an honor to see Marvel's Spider-Man 2 take home six wins at the #DICEAwards tonight! 🎉🥂 🏆 Action Game of the Year 🏆 Technical Achievement 🏆 Audio Design 🏆 Best Character 🏆 Achievement in Animation 🏆 Original Music Composition #SpiderMan2PS5 #BeGreaterTogether
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