Programmer & Director @HighTeaFrog, previously programmer and designer on AAA and smaller things with Ubisoft

Joined May 2012
Clement Capart retweeted
#FFXIVFanFest was so much fun! More shots of my WoL's Skallic Coat of Fending in the following thread! I modelled / 3D printed the metallic parts but commissioned the fabrics from the extremely talented JarveyL on Etsy ❤️
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Clement Capart retweeted
LF group to carry me into cosplay walk today! I didn't pre-register, was too scared, but was feeling a lot of love for the skallic glam yesterday ❤️ #fanfestlondon #FFXIVFanFest
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Our tiny game Seashell is 50% off now and all proceeds go to charity! Spend a relaxing couple of hours with no pressure, enjoying the waves and knowing your £1.49 has gone to a good cause - to protect whales and dolphins in our beautiful sea 💕🌊🐋 store.steampowered.com/app/1…
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I have now collected over 300 games worth of video for Game UI Database 2.0! Every single clip has been specially encoded to allow for high speed scrubbing, frame-by-frame. This is great for studying complex transitions and motion gfx, or simply enjoying the UI at your own pace!
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Clement Capart retweeted
Hi #PortfolioDay 🎨 I’m Soanja, a France based concept artist! Feel free to contact me if you need cool designs or illustrations for your project! ✨ 📮 [email protected] 🖼️ artstation.com/soanjaconnac
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#PortfolioDay 🎨 I am Adrien, a French concept artist! If you need cool design or illustrations for your animation or video game project contact me here : ✉️: [email protected] 🌐: adriencantone.artstation.com RT’s are very appreciated 🙏✨
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It's that time of year again! The spooky decorations are back up in the café, the creepy music is back on and our Halloween flavours are feeling at hoOoOooOme... 🎃🪦🕷️
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Evolution of our Seashell logo - I kept trying things until it looked nice! Based on the yin and yang symbol of two complementary forces, it represents the waves and the sea's living creatures. #indiedev
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To celebrate Earth Day and our beautiful planet, we're giving away download keys for our newest game, Seashell. First, please like and RT this thread so more people can benefit, then read more to know what to do! 1/4
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Pick up and examine your favourite shells! With experience you can learn their sizes at a glance - bigger shells are worth more research points, but that shouldn't stop you collecting the ones you like best! No time limits, no pressure, take some time to relax. #indiegame
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Our new tiny game, Seashell, is out now! Take some time to relax and enjoy the waves while solving the mysteries of the beach - can you find every type of shell? 1/2
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Clement Capart retweeted
Pumpkins this year turned out pretty good. Happy Halloween everyone!🎃
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Here are 5 pieces of BAD ❌ advice you might have been given as a young developer, and the RIGHT ✅ way to dig to the gold underneath. Ready for a bracing cold shower? ❄️🚿👇🏽
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The Children's Code is going to be enforced from September this year. Game/App Developers and Publishers worldwide will be affected. I've written a short FAQ via @LinkedIn about what developers and publishers need to know linkedin.com/pulse/childrens… Coming to @gamasutra soon
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Clement Capart retweeted
Today I made this particle study, inspired by Paper Mario: The Origami King's powered up boss attacks 🌟
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Clement Capart retweeted
We've got a delicious discount for you as @PlayCakeBash goes on sale for the FIRST TIME! Get 25% off on Steam & Stadia globally and on PS4 in EU and NA territories! And if you own Stadia Pro you can get up to 35% OFF! There's never been a better time to get tasty!

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When you start prototyping a new game it feels like
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Clement Capart retweeted
Cake Bash Is A Deliciously Sweet Take On Mario Party dlvr.it/Rn1L88
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Clement Capart retweeted
We are thrilled to announce that @PlayPHOGS is out now. 🐶🐶 Read our blog post for all the news, live streams and more! bit.ly/3qn4li2
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