godot-rust retweeted
📅 259 days
🧮 3,520 commits
👤 521 contributors
We present to you: Godot 4.3 ✨
godotengine.org/releases/4.3…
We hope you enjoy the new release page format as much as we did preparing it!
godot-rust retweeted
Flecs v4 is out! 🎉🥂
ajmmertens.medium.com/flecs-…
#gamedev #indiegame #videogames #gamedevelopment #IndieGameDev #indiedev #ecs #flecs #gaming
godot-rust retweeted
I am reworking a bit the TileMap layers as node system before 4.3, and I wanted the community opinion on the design. For now I added a "group" node that holds a TileSet for its child layers, but I feel it might be too much complexity. See each solution there: (poll in comments)
godot-rust retweeted
We did it! 🎉 Our third feature release of the year, Godot 4.2, is out now 🤖
Over 350 contributors helped to build this release, submitting more than 1800 improvements to the engine.
Learn how #GodotEngine makes your gamedev journey more fun:
godotengine.org/article/godo…
godot-rust retweeted
Comfy Engine v0.2 is now out comfyengine.org/blog/release…
Even comfier with more features and more performance!
#rustgamedev #rust #gamedev
godot-rust retweeted
We are excited to introduce a major improvement in funding the development efforts of the #GodotEngine – the Godot Development Fund!
Help us secure stable funding and ensure the longevity of the project 💙
godotengine.org/article/godo…
godot-rust retweeted
📅 This Month in #RustLang #GameDev for Feb 2023 brings updates about 16 games, 6 engines, 8 learning resources, 5 tools, and 10 libraries!
gamedev.rs/news/043
godot-rust retweeted
Running into memory errors in a game or project using @godotengine? Consider building Godot with AddressSanitizer/LeakSanitizer.
ASan/LSan just discovered 1 use-after-free and 3 memory leaks in @GodotRust! Now a fixed part of CI pipelines :)
github.com/godot-rust/gdexte…
godot-rust retweeted
Godot 4 + Rust Programming == Possible Now.
gamefromscratch.com/rust-ext…
#gamedev #GodotEngine #rustlang
godot-rust retweeted
After many months, GDExtension for Rust is now finally available! Still very early in its development, it now powers the Dodge-the-Creeps game :)
Check out the source at github.com/godot-rust/gdexte…
godot-rust retweeted
Engine updates from:
- @GodotRust
- Gamecade
- @DimsWorlds
godot-rust retweeted
At long last, the 2022 #GodotEngine showreels are published 📽️ 🎉
From 300 amazing entries we had to select less than 50 to split in three videos:
- Desktop/console
- Mobile
- Apps & tools
Enjoy!
godotengine.org/article/anno…
godot-rust retweeted
📆 September's over, so it's time to start putting together another Rust GameDev newsletter!
github.com/rust-gamedev/rust…
godot-rust retweeted
friend helped me test out the online multiplayer for my turn-based fighting game, and it's already fun despite having no health, win or lose state :P
#gamedev #indiedev #madewithgodot #rustlang
godot-rust retweeted
It's this time of the year again! Godot Community Poll 2022 is now out for everyone to take part. Let us know what your relationship with Godot is in this brief list of questions!
godotengine.org/article/godo…
godot-rust retweeted
Check out a great /r/rust post about @LogLogGames' developing experience with @GodotRust:
reddit.com/r/rust/comments/u…
And consider supporting your fellow #gamedev rustaceans if you liked their game:
Help needed! BITGUN still doesn't have those magical 10 reviews and need them by Friday (see bellow)
I was thinking how to do that and I hope the best strategy is to just ask honestly!
Would you please review the game if you bought it?
#indiegame #rustgamedev #godotengine (1/3)
godot-rust retweeted
After a year of hard work we are proud to announce that our top-down zombie shooter BITGUN is finally out!🥳
store.steampowered.com/app/1…
If you like the game, please leave a Steam review, they really help a lot with visibility!
#steam #indiegame #indiegamedev #indiedev #rustgamedev
godot-rust retweeted
We've just released Rust 1.60.0 with source based code coverage, cargo build timing reports, and many more changes! 🎉
Read the highlights on our blog:
blog.rust-lang.org/2022/04/0…
godot-rust retweeted
Spatial partitioning with Godot + Rust!
Part of Ludum Dare with @PlayTheProcess.
#LDJAM #LD50 #gamedev

















