
Company behind @interhaptics, acquired by @razer. Inactive twitter account.
Lille, France
Joined March 2016
- Tweets1K
- Following714
- Followers2K
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GoTouchVR retweeted
🤝 Le projet WAVY, Wearable hAptics for Virtual realitY, est un projet coordonné par le LISA du @CEA_List et qui implique également @ISIR_labo @Sorbonne_Univ_, la startup @GoTouchVR, et @AtelierArtSci plateforme commune avec le @cea_grenoble
👉 isir.upmc.fr/actualites/proj…
Check out how to design #haptics for #XR by @interhaptics
A free course on @udemy to understand where #haptic make sense and how it can bring value to different use cases
#unity #OculusQuest2 #vive
Follow the first #Hapticdesign course for #XR from Interhaptics, presented by Dr. Eric Vezzoli and Titouan Rabu.
Available for free on @udemy
Enroll: udemy.com/course/haptic-desi…
#VR #AR #Unity #Unity3d #VRdevelopment #Haptics #Haptic #Virtualreality #Augmentedreality #Udemy
GoTouchVR retweeted
The Interhaptics team is happy to collaborate with @SenseGlove to shape the future of #haptics!
#VR #AR #Virtualreality #Augmentedreality #haptic #technology #hapticglove #XR #handtracking
interhaptics.com/blog/2020/1…
GoTouchVR retweeted
Interhaptics condensed most of the touch perception dimensions into the #HapticComposer. Thanks to #ImmersionCorporation for this fantastic article!
immersion.com/beyond-the-pla…
#Playstation #Playstation5 #gamedevelopment #gamedev #Technology #Haptic #Unity3d
GoTouchVR retweeted
"Whether you want to improve the #haptics game on your commercial experience, get acquainted with #haptic design, or just look forward to improved experiences in future XR applications, the launch of #Interhaptics is a huge win."
arpost.co/2020/09/16/develop…
#AR #VR #Virtualreality
#haptics development have never been so easy.
Check out this great article of @ARPostUS about @interhaptics
.@interhaptics provides a virtual haptics interface that allows XR developers to visualize haptics and test them in real time.
#AR #VR #developers #ARdevelopment #VRdevelopment #haptics #extendedreality arpost.co/2020/09/16/develop…
GoTouchVR retweeted
Precise machine operations with #handtracking control. Use a crane to squeeze your morning fresh orange juice in #VR! Coming soon in the new Interhaptics demo.
👉 Stay tuned by joining the discord discord.gg/wUbpvS6
#Virtualreality #Virtualtraining #XR #Unity3d
GoTouchVR retweeted
Enjoying Ballista included in the upcoming Interhaptics demo...
Stay tuned for the launch! Join the discord 👉 discord.gg/wUbpvS6
#VR #AR #XR #Handtracking #Unity #Virtualreality
GoTouchVR retweeted
Precise finger interactions, check out how we handle the antenna!
Coming soon with Interhaptics...
interhaptics.com
#VR #AR #XR #Virtualreality #Augmentedreality #handtracking #haptics #Unity3d
GoTouchVR retweeted
Are you developing for #OculusQuest?
We are exploring creative possibilities with #Interhaptics and this innovative headset. Save development time & create more immersive content!
Watch the video: youtube.com/watch?v=V7IQmys0…
#VR #Virtualreality #Oculus #Unity3d #Handtracking
GoTouchVR retweeted
#Handtracking for #VR is amazing! However, it generates frustration when the interaction is not behaving as expected by the user. To be effective, hand tracking requires tailored grasp recognition for better #UX. With #Interhaptics you can do that, in a few clicks!
GoTouchVR retweeted
How to optimize UX for #handtracking grasps? Stay tuned for full video!
We will show you that yes, we can create proper grasping experiences for hand-tracking with objects of different dimensions ...
#VR #Virtualreality #Leapmotion #OculusQuest
Passive #haptics can bring great value for wearable #UI.
It is great to have tactile confirmation during interactions.
Hand tracking is really becoming the user interface for professional use of #VR
#oculusquest #interaction #haptic
Wearable UI with IK and passive #haptics for #VR. See you tomorrow for the tutorial on how to implement the inverse kinematics for your #handtracking project. We developed all of that stuff thanks to #Interhaptics and #Unity3D.
Get Interhaptics suite beta: interhaptics.com/
We agree. Exoskeleton kills all the tactile feedback part of haptics, and focus on the kinesthetic, which is just a part of the experience.
How to build an interactive application for #VR and #Haptics ? In this article @interhaptics explores a comparison between the interaction builder and the VR interaction framework
Which #VR interaction tool to choose to fit your project? Read this article and discover the comparison between #VRIF by Bearded ninja and the #InteractionBuilder by #Interhaptics
bit.ly/36VVZ7S
#Virtualreality #Interactiondesign #VRdevelopment
Replying to @iaelyon @UniversiteLyon
Lots. Working under the hood. Social digital touch will be big.
GoTouchVR retweeted
Today, we’ll dive into how #Interhaptics helps you to build interactive scenarios for #VR shopping use.
Check out our website to download Interhaptics beta as well as the demo: lnkd.in/diuk7xM
#XR #Virtualreality #Virtualcommerce #unity3d #handtracking #haptics
The challenge is to avoid to verticalise too much the technology, and keep it as multipurpuse as possible. Not always trivial for #haptics.
The remote demo problem is hardly solvable. Focus on creating low cost and shippable demonstrators. Works for us.
Replying to @Dave_Parisi
We were succesfull to get haptics out of the lab by tying it to use cases. The same lab spun off us and @hap2_u, which is doing great things for automotive, and we were able to get it out on real world use cases with virtual professional training.



