The Gamification Blog of Steven Markham (@stevenemarkham) https://xitter.cf/t.co/ZzqzmKKF5M Thoughts and ideas on #gamification, Serious Games and Gameful Design

Chester, England
Joined October 2017
Gamification Time retweeted
Proud to have partnered with @BeaconingEU partners across the EU and Turkey. @EUhorizon2020 Best practices from this will be further exploited for empowering teachers and those who are interested in using #GBL #gamification #play for creating experiences. #gamescience
Dull classroom-based learning could soon be a thing of the past thanks to the @BeaconingEU project. @sarnab75 from @CovUni_CPC & his team have developed a new platform for teachers to integrate games into lessons & homework: coventry.ac.uk/innovate #CovResearch #gamification
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Gamification Time retweeted
Attending the “Towards a Community-Centred Educational Model for Developing Social Resilience through Play” Launch Webinar aces.gchangers.org/
Gamification Time retweeted
🐘🐢 SAVE OUR ZOO 🦁🐧 The last 24 hours have been INCREDIBLE. Your support has given us a MASSIVE boost during what is, without doubt, the biggest crisis this great charity has ever faced. We must continue our fight to SAVE OUR ZOO and all the vital conservation work we do💔
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Gamification Time retweeted
A museum let a group of penguins wander its empty rooms, and they couldn't take their eyes off the paintings insider.com/penguins-visit-a…
Gamification Time retweeted
Replying to @StevenEMarkham
@StevenEMarkham @kokopus_dark Hope we can collaborate again sometimes in the future.
What a throwback from 2016. An example of how stories can be used to set a context to an initiative. The online story games – Playing For Real #play #gbl #gamification #GChangers ⁦@disrupt_learn⁩ playingforreal.eu/the-online…
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Gamification Time retweeted
What a throwback from 2016. An example of how stories can be used to set a context to an initiative. The online story games – Playing For Real #play #gbl #gamification #GChangers ⁦@disrupt_learn⁩ playingforreal.eu/the-online…
Gamification Time retweeted
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Delighted to receive a review of my book in the latest edition of FMT magazine! An electronic version is available for anyone to read at freemasonrytoday.com/magazin… #Freemasons #rosicrucian
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Gamification Time retweeted
R.I.P. Rutger Hauer. A fine, powerful actor and a dominating screen presence. Thank you for the hours of unforgettable cinema.
Gamification Time retweeted
Getting ready to present my Gamification seminar!
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THE 17th century #Rosicrucian Manifestos are the subject of a new book, written by a member of staff from BRI businessresearchinstitute.co… #alchemy #enlightenment
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Gamification Time retweeted
woebot.io/ Woebot is a wonderful CBT based mental health resource. Well worth trying out if you’re concerned with mental health issues. I love the little guy! #MentalHealthAwarenessWeek
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Well tonight's entertainment has arrived..... @StevenEMarkham's book that explains all the secrets of the universe.
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Gamification Time retweeted
What is your jungle? How do we thrive in it? Let’s explore the world’s biggest “playground” #GChangers #RemixPlay3
Come with us...into the Jungle. Remix Play 3 Coming this Autumn!
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Gamification Time retweeted
Now available from Amazon in paperback and Kindle formats! ferretbooks.co.uk #alchemy #rosicrucian
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[Archive] Focused Feedback and Attainable, Maintainable Goals dlvr.it/R12xd2
Gamification Time retweeted
Can educators be a game designer and a co-author of gamified learning? #play #gamification #GBL @beaconingeu @_mycapsule @disrupt_learn #GChangers #NewtonFund #H2020 sylvesterarnab.com/2019/02/2…
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Gamification Time retweeted
We think these bat bricks for new builds are a great example of how innovation and creativity can help wildlife! #nature #bats
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