Jun Maeda, whose works have moved countless people to tears, has been diagnosed with throat cancer: Bilibili’s Youxing is publishing his game
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With half-year revenue of 300 million, is this long-established publicly traded gaming company facing another challenge?
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Not a mobile game: Tencent once kept a new console version of "Assassin's Creed" under wraps
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From *Red Tide* to *Black Myth*, from “Rising Stars” to Publicly Traded Companies: A Look Back at the Industry’s Evolution Over the Past Thirteen Years of the Golden Tea Awards
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"The End" Has Finally Reached the Starting Point
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South Korean Game Developers, Once Squeezed Out of the Chinese Market, Are Making a Fortune Again on Steam
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A year and a half after nearly being ruined by its former publisher, this indie game—backed by Eagle Wing—is back with a vengeance.
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The Intensifying Competition in the SLG Genre Enters the Next Round
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Observations on the Summer 2026 "Mild Horror" Game Market: From "Dark Horse" to Large-Scale Expansion
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A Conversation with Siming Interactive Film and Game Studio: Exploring the Future of Interactive Film and Games Through AI
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A Solo Journey Through the Past Decade of “The Pride of Chinese Gaming”
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The global market for game cheats is worth $8.5 billion, and some people have earned $77 million through cheating.
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Even Though Creators Earn Over 100,000 a Month, AI-Powered UGC Gaming Platforms Still Aren't a Profitable Business
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In a Year That Rewrote the Rules of Competition, How Can We Raise the Ceiling for Mini-Game Growth?
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Six Years Later, the CEO of that Polish "idiot" Reflects on the 2077 Launch Disaster: No Blame on Investors, No One Saw the Iceberg
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Is a New Game for Women on the Way? Name of Startup Project by Former "Beyond the World" Producer Revealed
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24 Years Later, Beyond the 48-Hour Mark: How Has the Game Jam Evolved?
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A small studio that was "abandoned" by Tencent created a smash hit generating over 340 million yuan in daily revenue.
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Kaiying has indirectly invested 2.1 billion yuan in Yumede, which holds 80% of the revenue from the Legend IP license.
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Has the "Content" Cycle in the Anime and Manga World Come to an End?
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