Let’s make the real world a better place through video games. Join the #GameGeneration.

Joined November 2019
Did you know nearly 227 million Americans play #videogames? Learn more about today's video game players in our latest Essential Facts report: ow.ly/9co250Fv1nl
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Game Generation retweeted
It's Global Accessibility Awareness Day! The Family Video Game Database just launched a new feature to help parents find games that are both age-appropriate and accessible! bit.ly/3yr9V70 #GAAD
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Video games are a thriving industry in Texas, providing thousands of jobs in the Lonestar State--but did you know games were an option as a higher course of study? We spoke to Elizabeth Stringer, on faculty at @SMUGuildhall, about video games in academia: ow.ly/Cfy750E2DPY
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“Humans are allergic to change. They love to say, ‘We’ve always done it this way.’ I try to fight that. That’s why I have a clock on my wall that runs counter-clockwise.” Learn More: #WomensHistoryMonth

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Happy International Women's Day! #IWD2021 Did you know girls who play video games are three times more likely to pursue STEM degrees? Visit our sie to learn about some pioneering women in #videogames: ow.ly/pqZf50DTg0W #WomensHistoryMonth
We're so excited to announce the launch of our new partnership with @BlackGirlsCODE! With the generous support of ESA members, @ESA_Foundation will work with BGC to fund, design and implement a new interactive education and mentoring program for girls of color across the U.S.:

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Evan Narcisse (@EvNarc) on the path forward for greater diversity in #videogames. Read more from our conversation with Evan here: ow.ly/uePj50DN5xE
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The ESA is proud to announce the launch of a new #STEAM fellowship in partnership with @CBCFInc. Learn more and apply here: ow.ly/VwpT50DJOmn
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Diverse voices are essential to the success of the #videogames industry, according to Evan Narcisse (@EvNarc), who spoke with us about his experiences working on the new #MilesMorales game for @PlayStation: ow.ly/2Ymp50DI5Jj
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#DYK video games have a sizable economic impact in every state (and the District of Columbia)? Find the impact of video games in your state here:

It's always encouraging to see #esports acknowledged as a path towards pursuing education and careers in #STEM -- read about how one school team is engaging players and setting them on possible high-tech career paths. ow.ly/lxjY50DE0VR
Earlier this year, we released our 2020 Economic Impact Report to highlight the different ways video games fuel America's economy. Contribute $90 Billion+. Read the full report to learn more:

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Meet Geneva Heyward, an @ESA_Foundation scholar working to feature more marginalized people in video games as dynamic characters. Learn more as the ESA spotlights Black voices in #videogames during #BlackHistoryMonth: ow.ly/lktJ50DD70M
Game Generation retweeted
On a new steering committee for a new project with big goals with some great friends - announcing the new 'Diverse Game Developers Fund' - spread the word! igdafoundation.org/diverse-g… @AU_SOC @HITLabNZ @theHEVGA @AUcollege @augamelab @UCEngineering @IGDA @theESA @IGDAFoundation
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Keisha Howard (@sugargamer) credits #videogames with a lot of positives in her life. That's why she created @SugarGamers, a platform for diverse gamers from all walks of life. #BlackHistoryMonth

Celebrate #WomenInScienceDay2021 - if you know a girl who plays games, encourage it! She might end up far more likely to pursue #STEM degrees in college. #GamesAreGood #VideoGameFacts #WomenInScience
"By being intentional now, as these technologies are emerging, we can create virtual worlds where social equity is not an afterthought, but rather baked in from the outset." Read more from ESA President & CEO Stanley Pierre-Louis: ow.ly/ecNU50DuP1t
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#ICYMI: Yesterday, ESA President & CEO Stanley Pierre-Louis joined @deantak of @VentureBeat to discuss why diversity matters in the video game industry and the metaverse. Watch and read about their conversation here: ow.ly/uzSj50DlLJY #GBSummit
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