Chris retweeted
To everyone who stayed in our corner:
Fight Night is coming back. 🥊♥️
#FightNight
Chris retweeted
SOCOM never died. The industry just stopped building for it.
I reacted to the full breakdown of the franchise, from its PS2 glory days to Zipper Interactive closing in 2012 and the series going silent.
The idea never stopped working, the industry just moved on. That is why I am building @ZeroOpsGame
Video Link: youtu.be/xyPA18a0v6A
Chris retweeted
Jak II was released 23 years ago today! 💙
Thank you to everyone who experienced this PS2 adventure that introduced Dark Jak, the Morph Gun, and more to the series.
We're cooking, boys.
We are currently in the final stages of applying to the Canadian Media Fund for their Prototyping Program and are looking to onboard for some roles.
Pending grant approval, we'll be in need of a few Canadian Developers across multiple roles.
Follow @RESURGENTGames to keep up with our hiring (Also making a website soon)
RESURGENT is looking for a Senior Backend Engineer in Canada!
We need someone who has experience in Multiplayer Game Services, Backend APIs and infrastructure.
Apply now - [email protected]
Chris retweeted
Imagine having your own SOCOM Forge, where you could build custom maps using the original SOCOM assets from your own ISO.
Create new layouts, place buildings and cover, set team spawns, and build the map you’ve had in your head since the PS2 days. Then invite the old crew to play it.
It’s been a dream of ours, and having our own engine gives us a foundation to explore it. Our focus is getting the classic experience right first but other things are being developed in the background.
What would you build?
#SOCOM #SOCOMII #SOCOMIILegacy #MapEditor
Chris retweeted
PMC Character Concept - Heavy Tier Version
Drawn by Tom Ventre
artstation.com/tomventre
Project TF
#characterdesign #conceptart #gamedev #indie
Chris retweeted
RESURGENT is looking for a Technical Artist!
We need someone who understands Unreal Engine 5, Asset Optimization and works with Materials and Shader pipelines.
This will be a remote, part-time position for a candidate currently residing in Canada.
Apply now: [email protected]
Chris retweeted
You guys been starved long enough. A new era will be upon you soon. For now heads down and back to work! @ZeroOpsGame
Chris retweeted
RESURGENT is looking for a Gameplay & Systems Engineer.
We need someone who understands Unreal Engine 5, tooling and integration, as well as gameplay and backend systems.
This will be a remote, part-time position for a candidate currently residing in Canada.
Apply now: [email protected]
Chris retweeted
Today, we announced XP, a new XBOX division that will help grow our great games into experiences beyond the games themselves.
news.xbox.com/en-us/2026/10/…
Chris retweeted
RESURGENT is looking for a Community & Marketing Manager in Canada.
We need someone who understands games, social media and how to build a community around a project from the ground up.
This will be a remote, part-time position.
Apply now: [email protected]
Chris retweeted
A fallen Emperor. A frenzied ARC rescue mission. A mountain that will shrug you off like snow.
Are you ready to take the Northern Route and establish a new Raider frontier beyond the Rust Belt?
Frozen Trail arrives October 8.
ARC Raiders will be free-to-play from October 8 - 12. Enter the Rust Belt and start your Raider journey this weekend.
Chris retweeted
Our character concept artist, Tom Ventre, has been hard at work for our first project! Check out his work below along with his portfolio if you are interested in seeing some of his other work.
artstation.com/tomventre
Project TF
#characterdesign #conceptart #gamedev #indie
Chris retweeted
PMC Character Concept - Mid Tier Version
Drawn by Tom Ventre
artstation.com/tomventre
Project TF
#characterdesign #conceptart #gamedev #indie



























