Sometimes when I read comments of people blissfully enjoying a piece of generative art believing it to be a real photo, I think maybe I’m wrong…maybe I’m just being a grumpus
Tyler Funk retweeted
Do you know what you want to do, have been meaning to do it, but years pass and you haven't done it?
GetYourselfToDoThings.com
- beat procrastination
- break mental locks
- book AND audiobook
by @ChrisDeLeon who has the real-world experience to back it up. highly recommended.
Tyler Funk retweeted
In Pixel Washer, you're a cute little piggy who loves washin' pixels.
No hurry, no worries. Just washin' pixels. 🏡🫧🔫🐷🎮
#screenshotsaturday #indiegame
Tyler Funk retweeted
.@GOP's economic policy.
Holy robots, #RoboHunters is out on Steam! store.steampowered.com/app/2…
It's both the first #UnrealEngine project and the first Steam release for a @HomeTeamGameDev game! Go check it out! (it's free 🙃)
Congrats team!
Tyler Funk retweeted
Rapid Prototyping for Game Design
- a free, self-paced course!
- 14 weekly videos!
- made by @ChrisDeLeon!*
* a very experienced #gamedev with credits on dozens of games both large (commercial AAA-sized) and small (hobby gamejam-sized).
youtube.com/watch?v=Tk1s0s7F…
Tyler Funk retweeted
Introducing: Robohunters
I recently worked on this game led by a friend and colleague @Furtive_Games
Now in early access! Steam release coming soon.
Play here: tfunk.itch.io/robohunters
Tyler Funk retweeted
I love starting my monday morning by making a fresh coffee and watching the @HomeTeamGameDev project update videos from each team leader!
it sets the week off on a really positive note, filled with exciting news, and fills me with cool ideas for tasks to take on next! #gamedev
Tyler Funk retweeted
FIVE HUNDRED INDIE GAMES RELEASED thanks to @ChrisDeLeon and all the amazing past and present community members of @HomeTeamGameDev
This quoted post is unavailable.
Tyler Funk retweeted
How many Giant Smashing Witch Boots is too many Giant Smashing Witch Boots for you? 👢🦇🧹
#screenshotsaturday #madewithunity
If anyone ever asks to track your time through @Hubstaff don’t do it. They can remove your account at will, which deletes any tracked hours. As the contractor you don’t even get to see the records when this happens. Goodbye billable hours 💸
Tyler Funk retweeted
Hey everyone, exciting news! After 5 months in development UPPERCUT CITY is now available to play!
NEW RELEASE: UPPERCUT CITY | An anime style boxing sim.
patthompson88.itch.io/upperc…
#indiegames #IndieGameDev #gamedev #indiedev #videogames #madewithunity #boxing
Tyler Funk retweeted
For my second #screenshotsaturday on Tiny Timmy's World updates (now on Sundays), I bring you a boss fight!. The boss can jump, tongue attack and spawn flies! Very scary :D.
Thanks to my colleagues in @HomeTeamGameDev for their amazing job!! #gamedev #pixelart
Tyler Funk retweeted
Just started leading this game in @HomeTeamGameDev ! Loving the process of making it. Excited to keep making games!
First week of development on #riskyrico is complete! We now have shooting, enemy spawning, scoring, and some cool graphics and sound thanks to the fine people at @hometeamgamedev.
Looking forward to week 2!
Do you remember when you joined Twitter? Twitter does! #MyTwitterAnniversary
Launching a YouTube series in the coming weeks focused on learning UE5 as a Unity dev, so stay tuned 📺
















