Francois Poizat retweeted
🇫🇷 Our @PopularFront_ report from the riots in #France is out now, showing why this isn't just about pension reforms.
‣ Watch and share: youtu.be/MM74gf59z_g
gcc throws a stringop-overread warning in O3 when you try to emplace a vector<unsigned char> into a map<vector<unsigned char>, x> (but only for unsigned char vectors)
godbolt.org/z/zenfb9W5v #cpp #gcc
Francois Poizat retweeted
OK, that is interesting. rokaplay-hq.itch.io/super-du…
J'aime beaucoup les réponses automatiques que Android me propose pour les messages, mais comme je ne suis pas horrible je les écris à la main.
Francois Poizat retweeted
If you get a moment today, please watch my film about the last 18 months living with long covid. I think I can safely say it's the most important thing I've ever made
youtu.be/Fm8WsO_FQYk
Francois Poizat retweeted
Long covid has wrecked my life
It’s bad, very bad. But you knew that already
I want to tell you a hopeful story. A story about the things that can be done here and now to mitigate this terrible illness
Francois Poizat retweeted
Plus qu'à croiser @EvanFourmizz et le séjour @newyorkcity sera parfait !
Un peu d'aide @NewYorkKnicksFR @TrashTalk_fr @defaut_zero @JMonclar?
Making a random pacman layout for a small pacman roguelite game using MarkovJunior.cpp #gamedev #indiedev #indiegamedev #rogue
Francois Poizat retweeted
Flat Eye is opening near you on October 17th! 👁️
🧑💼Manage and Maintain your Flat Eye store
🤝 Meet your premium customer
👄 Unravel their stories
We trust you will be a most succesful @flateyegame employee! As per company policy Wishlist today:
store.steampowered.com/app/1…
Francois Poizat retweeted
The next Flecs release expands the usage of custom allocators, reducing OS allocations by 90% in complex apps!⚡️
Malloc speedup = 4-8x
Free speedup = 30-60x
#gamedev #indiegame #videogames #gamedevelopment #IndieGameDev #indiedev #indiewatch #ecs #flecs #gaming #softwaredesign
Working on MarkovJunior port to cpp. Potential's are now in #gamedev #indiegamedev (link to library github.com/ShredEagle/Markov…)
Francois Poizat retweeted
🚨Imminent take-off, test the Beta 1.2: Redshift NOW!🚨
🚀Owners of Out There: Oceans of Time on Steam:
Go to your Steam library > Game Settings > Properties > Betas > Select "beta_redshift" 🪐
First working nodes in our cpp port of @ExUtumno's MarkovJunior. Code is at github.com/ShredEagle/Markov… #gamedev #indiegame
Francois Poizat retweeted
🚨 Test the biggest update on September 7! 🚨
We have been working hard to prepare our biggest update to the game to date; a huge 1.2 featuring a complete overhaul of expeditions and a full rebalancing of the game 🚀
bit.ly/3TBW5tp












