FormaLudica (@FormaLudica) header
FormaLudica (@FormaLudica) profile picture

I'm Luca. 30yd, 10+ years in the gaming industry, 25+ years as a gamer. Indie games. Game design. The business behind them. | DM for collabs/highlights.

Joined June 2026
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From the makers of JDM @Japanese_Drift comes a new entry: Phantom Driver. It's an action arcade racing game in which you have to slay demons with your driving skills. Doesn't get any cooler than that. You'll be able to get numerous vehicles, customize them, and get stronger.
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The game launched just a couple of days ago, and can be played solo or co-op up to 4 players. Haven't tried multiplayer yet, but the solo experience is well worth the money already! There's also an available Demo to try out. store.steampowered.com/app/4…
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In this Roguelike Indie Game from @EsteranGames , you can cast spells off a grimoire by putting words together to dramatically change their effects. Choose one of four classes, build spells, lend words to your friends or borrow them and face your enemies. This is Grimoire of Blanks.
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I have been captivated by Casualties: Unknown 's demo. With the full game coming out in a few days, I decided to make a short video explaining why this experience is as unique as they come.
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In this psychological horror Indie game you play as a prisoner tasked with retrieving lost cargo. Proceed through different layers of this unknown planet, take care of each limbs and cardiovascular system, craft resources and find out what happened. This is Casualties: Unknown
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There's a Demo available on Steam, and no fixed release date for now. I believe there is still some way to go, but there's a very solid base here. Go have a try and wishlist if you want to see more from the dev! store.steampowered.com/app/3…
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In Grindworm, by Indie developer @SnailBiteGames , you operate an old, rugged digging machine to escape the collapsed tunnels. Dig through rock and FLESH, with no hand holding or guidance, repair the machine, keep your sanity. I love the atmosphere they are going for.
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This Indie game called Half Grip is a roguelite combat racing game in which you control every aspect of your car and your weapons with ONE hand. You can always only do ONE action at the time, and you'll have to choose the right moment to steer, change gear, shoot, reload and more. You can customize your car and gear as you progress through a run and you'd be impressed to see how much gameplay changes as you progress.
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On this whole "$4500 for one illustration" discussion: I'm pro-valuing your own work and setting the price you think you deserve. I have worked with some global top tier artists at the companies I've worked at over the years. These companies are loaded with money, so we could afford top tier quality. Never has one of our contracted illustrators charged us even close to $4500 for a single piece. And this was before the AI boom. (I know, as I was keeping the accounts). Moreover, their pricing accounted for several rounds of revision and, assuming a standard work day of 8 hours, would very often deliver the completed or near completed work in 4-5 working days (about 40 hours). A lot of the artists also didn't charge their hourly rates during the onboarding process (when we needed them for longer periods), where they got to know how we worked, our standards, the vibe we were going for, etc, and during which some also did some test work for us. What was their secret? A lot of them (not all!) were from East Asia and Eastern Europe, where cost of life and salary expectations are lower For the artist who's at the center of attention, maybe the rate they are asking matches their location and average salary. I don't know, and I haven't done any research on their life. This is to say: I believe this artist has the right to set whatever price they want, more power to them and to whoever loves their work. For everyone else, there's A LOT of equally talented individuals who offer cheaper services.
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Incredibly busy week for both the publishing and consultancy sides of my work. Exciting & exhausting. I'll get back to posting some cool indies as soon as I free myself!
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