@FocusBFi
iAccount based inUnited States
About this account
- Account based in
- United States
- Connected via
- United States App Store
Account-level information from X, not a live location or the device used for a specific post.
@WallhackHQ Partner (Use Code: Focus for 10% off!)
LIVE
Joined May 2016
- Tweets2.4K
- Following285
- Followers3.2K
- Likes7.4K
2nd today in EA’s $10,000 REDSEC Cash Cup w/ @EndersFPS @FocusBF @OmniProfi
After a roster change & missing 5 months of scrims, very happy with this result.
Going to keep pushing for Elite Series. 🫡
Focus retweeted
Replying to @FocusBF
Him and his fucking fake loser ass twitch “friends” are all frauds they cheat daily even in tournaments that’s why every tourney he’s been in has been online fucking loser
5 minutes of Battlefield 6 footstep audio playing too late, in the wrong spot or not at all.
Make sure to use headphones when watching this.
This has been one of my top 3 issues since the beta. We shouldn't still be dealing with this nearly a year later.
Focus retweeted
Hello!
Me, @BalanceBF & @Th3Weiss created a place where all aimers and FPS players alike can come together and chat.
Want to meet new gamers? Join the discord!
We plan to host community nights playing games like, Quake, CS, COD, Straftat & Ratz.
Link Below.
DICE NEEDS to fix the main menu UI in Battlefield 6
We can’t have 10 different tabs splitting the player base everywhere, we do NOT have the numbers for this.
SIMPLICITY IS KING just like it was in previous games.
STOP TRYING TO REINVENT SOMETHING THAT WORKS.
The Battlefield 6 matchmaking has gotten seriously cooked after this update.
Just joined 2 back-to-back matches on Manhattan Bridge (conquest), both were filled to the brim with bots and some players mixed in.
The priority really needs to be on filling one match up before kicking off a new one, especially for low-pop regions like OCE where this kind of stuff murders the game.
2 lobbies. Same map. Same mode. Approximately same ticket count. Players spread across them for no reason. Just seems a bit strange to me.
There needs to be a serious objective conversation regarding Aim Assist & how bad it is currently over taking competitive FPS for the worst.
There are hundreds/thousands of careers built and maintained solely around the ability to understand and abuse aim assist to win every engagement.
Anytime you bring this conversation up, the only responses you get boil down to “then just switch” or “you have your whole arm stop complaining”.
But we need to be completely serious.
The vast majority if not all Pro players on COD, Halo, & Apex Legends are controller players.
These are some of the highest paying competitive cross-play FPS in the game and we’ve completely forgotten MNK players where true mechanical skill lies.
I’m not disregarding the fact there are plenty of truly mechanically gifted roller players & other exceptionally smart players that could exist at a high level in their respective games without or with heavily nerfed AA.
But these players specifically, would only benefit from large nerfs to AA - I also understand it’s a lot easier to input high APM on MNK + being able to flick & be incredibly precise etc.
I truly believe there SHOULD be aim assist for controller players, but the level it’s gotten to is so incredibly casual it’s hard for me to believe.
When AA was only Slow down mechanics, I feel like it didn’t need to go so much further? Rotational aim assist allows for so much more control that can be abused simply by spamming strafe directions back and forth or mirroring, gunfights in these games are purely won by simply who abuses the mechanics better and not who actually played / positioned / aimed better.
When I watch good gyro aim players, although on controller - the mechanics seem so different to organic roller & so much closer to MNK, why are people not embracing this form of gameplay on controller more and pushing competitive controller play towards this style if nothing else?
Why can we not just turn down AA for competitive / ranked play & leave it busted for the casuals who "need" it?
Will we ever find a closer middle ground to get ~ 50/50 in Roller vs MNK in Pro FPS games?
Ironically we need more controller players to be vocal about this topic. I know quite a few Pro COD/Apex players push for AA nerfs, but how is the entire casual population in these games blinded by the light that is giving them fake skill?