Indie dev duo. Creators of Happy Hour Hero 🍻 Wishlist VOIDSWARM 🚀 https://xitter.cf/t.co/2aoVkVMrIO // Devlog 💻 https://xitter.cf/t.co/qhuvP01Kle

United Kingdom
Joined May 2023
<TRANSMISSION_START> All units, a new VOIDSWARM gameplay trailer has been detected! ////////////////////// Wishlist VOIDSWARM now on Steam - check our comments and bio 🚀 <TRANSMISSION_END> #indiegame #roguelike
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Any way to stop X showing me people arguing for AI in #gamedev? I just don't care. I mean, I do, we paid an artist for our #indiegame key art for a reason (shoutout Gjergji Zhuka), but I am so tired of the same tired arguments ad nauseum. It's tedious and the discourse sucks.
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Channelling #riskofrain2 for the dynamic music in our #indiegame VOIDSWARM, with different intensity levels that ramp up and down depending on how much chaos the player is dealing with 😁 really digging having a break from coding to write some music!
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Struggling to build and market my indie game whilst work march me up and down the country for client meets. I'm tired and wishlists have slowed to a crawl... So if you're seeing this, I'm building a quirky #roguelike #RTS out of pure love, for folks like you. Have a look 👇
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Vibing with the new dialogue UI and character design🚀 #roguelike #indiegame
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Successful time off spent on passion projects: 1) Added a whole planetary defense upgrade system to VOIDSWARM. 2) GOT ENGAGED?!💍 3) Dozens of bug fixes for the game. Y'know, the usual. #roguelike #indiegame
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VOIDSWARM has 7 new planetary upgrades to complement your fleet 😎 here's 3 in action... #roguelike #indiegame
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Took a short break and coming back revitalised - just like these ships after getting support from the new Repair Ray base defense that's just been added to VOIDSWARM😎 #roguelike #indiegame
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Woohoo, time off of work! What should I do to relax? How about some *intense nights of gamedev* to heal from the work stress? 🫣 (Also how sick is the new capsule art by Gjergji Zhuka?!) #gamedev #roguelike
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Boom, planet shields go 💥POP💥 when fully broken now! They visually degrade with damage, then shatter all at once! #roguelike #indiegame
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FlompStudio | developing a nifty space game retweeted
It’s #WishlistWednesday! 💙 ✅ Reply with ONLY your game's name and the storefront link. 🔀 Repost this Do this, and we'll repost your game. #CelebrateIndies
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Planets now have visible shields that degrade as they take damage!👽Now players can easily see the current owner and capture status. Next steps - add a tasty particle explosion and shattering sound when the shield breaks💥 #roguelike #indiegame
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Nothing gives me that little boost better than seeing the wishlist count tick up. That's a real person who's taken a look at your game and thought 'Yeah, looks cool, keep me updated', and that rocks. A lot. #gamedev #indiegame
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FlompStudio | developing a nifty space game retweeted
🚨 TODAY IS THE DAY! 🚨 The wait is over Pixel Arcadia goes live TODAY! 🎮✨ Bringing retro titans together for an unforgettable show packed with reveals and exclusives! 📅 Broadcast Time: 19:00 BST / 20:00 CEST / 14:00 EDT / 11:00 PDT 📍 Watch: twitch.tv/pixelarcadialive
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Fighters are agile and respond to distant threats much quicker than destroyers and utility ships. Watch me zoom in to save my fleet defending another planet from a boss alien 🚀 #roguelike #indiegame
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Another one - we have a status effect called 'entropy', the player builds the effects of entropy during a run. e.g. one option gives entropy-procced enemies a small chance of dropping a healing zone on death. This lets you rush in on risky attacks! #roguelike #indiegame
Just finished getting 25 new items in the upgrade shop implemented! A taster: shocked enemies move slower, turning them into fish in a barrel for you and your fleet and buying you extra time against boss enemies😎 #roguelike #indiegame
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Just finished getting 25 new items in the upgrade shop implemented! A taster: shocked enemies move slower, turning them into fish in a barrel for you and your fleet and buying you extra time against boss enemies😎 #roguelike #indiegame
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Full disclosure - obviously I am not IndieGameJoe. But I like his format. And I'm going to shamelessly steal it. 🥷 #roguelike #indiegame
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Sometimes you spend hours working on invisible systems. I've been busy working on the upgrade shop, save system, and tweaking ship spawn systems lately - none of which is visible to the player! Anyway here's a massive battle with like a bajillion aliens. #roguelike #indiegame
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Mildly interesting gamedev task for the day 🤨 A command log to feed the player key intel, with clickable entries that snaps the camera to the relevant object #roguelike #indiegame
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New devlog talking about how kick ass The Expanse is, and how it inspired our physics based ship movement and autopilot systems. Link in bio for those interested 😁 #roguelike #indiegame
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