@FlockTouringi
iAccount based inUnited States
About this account
- Account based in
- United States
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Account-level information from X, not a live location or the device used for a specific post.
Joined May 2026
- Tweets4.3K
- Following29
- Followers41
- Likes11.2K
FlockTurin retweeted
PS6 podría alcanzar hasta 80 TFLOPS: así funcionaría la arquitectura filtrada de la próxima consola de Sony
areajugones.sport.es/videoju…
#PS4 #PS5
FlockTurin retweeted
Wolverine has conquered the gun and ball gamers to reach the top of the US PlayStation Store 🫡
FlockTurin retweeted
Wolverine.
MBG says it's his favorite Insomniac game of this generation. 😭🤣
Today, he found out that people make things up about PlayStation. 🤦🤡
FlockTurin retweeted
"nuestra relación con PlayStation sigue siendo sólida"
Duro golpe para el radical enfermo pensando que todo sería exclusivo
You may have seen a recent article that mentions KOJIMA PRODUCTIONS, speculating on the reasons for the change in publishing partners for PHYSINT.
Normally, we would not comment on unsubstantiated speculation on the internet, but these aspersions around our relationship with PlayStation, the commercial performance of the DEATH STRANDING franchise, and the broader production planning and investment for PHYSINT, have reached beyond the studio and have touched our fans, our creative partners, and colleagues we have worked alongside with for three decades.
None of the claims written came from any official or on-the-record source and as such we encourage you to take them with a dose of scepticism.
Make no mistake, this was a serious situation for the studio with a range of potentially significant implications. While we recognise that the article may have caused alarm, we want to reassure you all, for the record: that the studio is in a healthy, profitable state, development for PHYSINT continues to move forward with XBOX, and our relationship with PlayStation remains strong.
Thank you for your continued support,
KOJIMA PRODUCTIONS
FlockTurin retweeted
Em duas semanas nós vimos:
- O Kojima passar de gênio revolucionário para vagabundo gastador.
- Death Stranding 2 deixar de ser um jogo concorrente ao Goty para um jogo flopado de nicho que só vendeu 2 milhões de cópias e gastou o dinheiro da empresa boazinha
- Notas NÃO importam.
- Notas importam SIM. Porque o jogo teve nota alta dos usuários no site do jogo, é o que vale é a avaliação do usuário e não dos jornalistas burros do Metacritic.
Que mês ein kkkkkkk
FlockTurin retweeted
😭🤣
I am so sorry, bro.
Movies and anime are not why you go to Xbox. 🤡
Please just focus on the game. And stop talking. LMFAO.
FlockTurin retweeted
Replying to @DestinLegarie
I mean he literally says that if it wasn't for xbox he'd have to cut people or the studio would literally collapse. So idk if I called the healthy and profitable if one canceled project could do that......
FlockTurin retweeted
No wonder Sony bailed on Physint
Guy is hiring actors but still doesn’t even know what game engine he’s gonna use. Doesn’t know what the story is. Doesn’t know how the gameplay is gonna work…
And focused for on anime & movies for it
The project was announced YEARS ago
FlockTurin retweeted
The amount of gamers who played Wolverine calling out the bullshit is unprecedented.
Absolutely beautiful!
FlockTurin retweeted
PS6 pushing up to 80 TFLOPS? These rumored specs sound WILD. 🔥
GameGPU’s analysis of leaked specs claims:
• Custom AMD RDNA 5 GPU on a 3nm process
• 54 compute units clocked up to 3.6GHz
• Up to 80 TFLOPS theoretical FP32 with Dual Issue
• GDDR7 memory on a 160-bit bus
• PSSR 3 upscaling and major path-tracing gains
• A claimed 160W power envelope
If this pans out, imagine what PlayStation’s studios could build. 👀
⚠️ Speculation—not confirmed specs or benchmarks. The TFLOPS figure alone doesn’t prove it beats an RTX 5080 in games.
FlockTurin retweeted
en.gamegpu.com/news/igry/pla…
Sony's next-generation PlayStation 6 console will feature hardware support for full Path Tracing, marking an evolutionary leap beyond traditional Ray Tracing seen in the PlayStation 5.
While conventional ray tracing handles isolated effects like planar reflections or shadows, path tracing simulates complete lighting physics via unified multi-bounce calculations. The custom silicon, engineered with AMD on the RDNA 5 architecture, will natively accelerate compute-heavy light simulation workloads.
This technological shift enables upcoming console titles to achieve fully dynamic photorealistic environments without relying on rasterized lighting compromises.
#playstation #ps6 #pathtracing #raytracing #sony #amd #gaming
FlockTurin retweeted
Im selling my PS5 because Sony is taking away my discs.
Goes and buys a digital Xbox console.
Fking xtards.🤣🤣🤣🫵🤡
FlockTurin retweeted
en.gamegpu.com/news/zhelezo/…
An analysis of the custom PlayStation 6 GPU specifications based on RDNA 5 reveals a 160 W TDP with 54 compute units. A single console compute unit beats an RX 9070 XT unit by 15–20% due to clock speeds reaching 3,6 GHz.
In path tracing workloads the console graphics processor outperforms the RX 9070 XT by 70–100%. Dual Issue execution elevates peak theoretical performance to 68–80 TFLOPS, placing the processor right between the GeForce RTX 5080 at 56,3 TFLOPS and the GeForce RTX 5090 at 104 TFLOPS.
Advanced Dual Issue features and PSSR 3 machine learning scaling boost effective real-world efficiency by 35–50% over nominal values. Complex artificial intelligence optimizations compensate for the 160-bit memory interface.
#PlayStation6 #Sony #AMD #RDNA5 #GPU #Hardware #Gaming
FlockTurin retweeted
PlayStation 6 will deliver up to 80 TFLOPS thanks to Dual Issue and will be faster than the RTX 5080:
en.gamegpu.com/news/zhelezo/…
FlockTurin retweeted
#WolverinePS5
Insomniac’s best Marvel game after Marvel’s Spider-Man (2018). Better story writing and character work than Spider-Man 2 & Miles Morales.
Performances: 10/10
Story: 9/10
Boss Fights: 9/10
Combat: 8.5/10
Enemy Variety: 7/10
Side Content: 6/10
VERDICT: 8.5/10