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just passed 5,000 hours of playtests recorded on @FishBowlVR -- mad props to our talented community of testers 👊
Fishbowl VR retweeted
with the blessing of Chris' wife, we have set up a memorial fund for his children. Please give what you can to help them in this monumentally difficult time.
gofundme.com/chris-long-memo…
She has been heartened by the outpouring of love and tributes from the #VR community.
Fishbowl VR retweeted
We are so close to the big five, #10k subscribers. This is a huge milestone for us. We wouldn't be making the content if it wasn't for all of you watching - so thank you so much for the support so far! And let's count up... 🙌🏽
Fishbowl VR retweeted
Big thank you to everyone at @FishBowlVR play testing VR Regatta over the weekend. Great insights from the videos.
Will work hard on improving the tutorials so that future players can enjoy smooth sailing! 💨⛵
#indiedev #VirtualReality
Fishbowl VR retweeted
Been testing with Fishbowl for several years. The feedback we provide as testers may make your VR title go from good to great. If you have a concept that you aren't sure will resonate or are just trying to see how your finished title plays on multiple systems check out Fishbowl. xitter.cf/ParadiseDecay/status/1…
VR developers have you heard about Fishbowl? It allows VR users like myself to test your products. You get feedback, bugs reports & suggestions etc via a Video Commentary. Check it out here: fishbowlvr.com/?referral=e4b… #fishbowl #VR
Fishbowl VR retweeted
If any #VR devs have titles in the making or on the market for the #ViveWave #ViveFocus platform they would like to have tested or featured on my YouTube channel, please feel free to contact me. I'd love to feature more @htcvive content at youtube.com/ErikHartley
Fishbowl VR retweeted
I wish more VR review channels on YouTube would be a little more critical on the games and experiences they play. The VR community needs it.
Fishbowl VR retweeted
For VR or AR Developers. Need people to test your product, try using: fishbowlvr.com/?referral=d7f… – at Barry, Wales
Fishbowl VR retweeted
My most important AR post yet. It's long & dense & has lots to unpack. “AR-First Mobile second” medium.com/@mattmiesnieks/ar…
brilliant advice for AR devs from battle-hardened @mattmiesnieks: "user test, user test, user test every little thing." xitter.cf/TechCrunch/status/9040…
👍👉 'Lesson: Prioritize prototyping and user testing over being pixel perfect." medium.com/@jesschan/vr-desi…
get actionable insights from real users w/ a @FishBowlVR UX Report. Sample AR app report: goo.gl/UfeqYu
👍 "10. Devs will need to user test extensively to make sure that the UI's they develop can actually be used, and can be understood..." xitter.cf/AppleARWorld/status/89…
10 things you should know about Apple's AR strategy: facebook.com/applearworld/po…
.@UploadVR: "VR Testing Firm Fishbowl Expands into Augmented Reality" uploadvr.com/vr-testing-firm…
NO RAGRETS! [:]-) xitter.cf/UploadVR/status/895012…
Fishbowl VR retweeted
I've just completed 28th testing session for @FishBowlVR, I was using Samsung Gear VR, HTC Vive, Oculus Rift. ~15 hours of #VR playtests
👏 "There is a HUGE gap b/w something that works amazingly well in a controlled environment, & then it barely works at all for regular use." xitter.cf/mattmiesnieks/status/8…
I just published “Why is ARKit better than the alternatives?” medium.com/p/why-is-arkit-be…
building w/ #ARKit? augment your testing game w/ real-world feedback: goo.gl/rcigDY
Fishbowl VR retweeted
Awesome Head of Engineering opportunity at @techstars company currently going through NYC program. Email me if interested. Pls RT.
Amen. First studio to give us a shot and an inspiring group to be in orbit of. Via con dios. xitter.cf/ID_R_McGregor/status/8…
I am sorry to hear of the closing of @AltspaceVR. A very dedicated team that's been part of the scene since the start.






















