I've been grinding premier for the last week or two for the 125 win badge.
Genuinely at 25k+ the game is decided on which team has better/more cheaters. Every game.
I hate to keep rambling on but I've been playing CS for 10 years now and it feels like its worse than ever.
Replying to @CounterStrike
Respectfully, horrible decision to remove the only fresh map in the pool.
How Inferno lives another day is beyond me
filous retweeted

Chad Burchill@SPUNJ5 Jul 2025
Malta
MaltaConnected via France Android AppAccount-level information, not a live location or per-post device.
put scout in mid tier weapons for the CS2 loadout page
also; warmup server DM make it so you can equip famas for second round weapons so people actually DM with it and see its bad, but not that bad
filous retweeted
7 of 8 playoff teams correct. Only got 4/5 Pick'Ems correct. #FixPickEms
filous retweeted
Three years ago today, @FaZeEsports lifted PGL Major Antwerp 2022 trophy 🏆🇧🇪
The first ever international lineup to win a Major 💪
🇩🇰 @karriganCSGO
🇳🇴 @FaZe_rainCS
🇱🇻 @broky
🇨🇦 @Twistzz
🇪🇪 @ropz
filous retweeted
community servers can technically strip subtick information from usercmds and ignore it, I wonder why no server does that when apparently subtick is the single worst thing about cs2, maybe because subtick isn't the problem behind everything people complain about.
filous retweeted

Chad Burchill@SPUNJ26 Feb 2025
Malta
MaltaConnected via France Android AppAccount-level information, not a live location or per-post device.
Replying to @michau9_
All my homies hate Buchholz
filous retweeted
MAN FINALLY SOMEONE SAID IT. IM NOT TRYING TO HATE OR BE NOSTALGIC BUT MAJ3R IS RIGHT HERE IMO
filous retweeted
Some teams still like it (paiN/coL), and Fall Final had lots of teams that permabanned Vertigo
But even on LAN in the last 3 months, Vertigo is by FAR the most unpopular map
Valve took a flawed map and made it worse
filous retweeted
I have spoken to countless eyewitnesses and women over the last 24 hours who have shared their stories of not just that night at the BLAST afterparty, but at three separate events.
dust2.us/news/52580/further-…
filous retweeted
We just figured out what cases the "boost bug", it's the fucking ragdolls. Whenever you die while standing on a ragdoll your client side collision will be permanently disabled for that player.
This happens because the game disables player collision whenever your ragdoll touches another ragdoll, the ragdoll entity is actually the same entity as your entire player.
You can reproduce this by killing a bot, standing on his ragdoll and then killing yourself, next round you'll have "boost bug". Also to clarify, "boost" is incorrect, all the collision from all sides will be broken, not just when boosting.
By running "cl_player_ragdolls_collide 1" (sv_cheats required) it will completely fix the boost bug, but also enable collisions between ragdolls. This bug pretty much got introduced whenever Valve disabled ragdoll collisions because people were piling them on top of each other.
With this information it should be absolutely trivial for Valve to finally fix this bug, it's all about just getting to reproduce the bugs.
filous retweeted
stop asking for an mp9 nerf its the only thing keeping CT economy playable lmao
I asked many @CounterStrike Pros what they want to see implemented in CS2 next. Here are the most requested features:
1. Fix Boost Bug
2. cl_usenewbob 0
3. Nerf MP9
4. FPS Optimization
It's funny how, even after multiple reports, the boost bug still persists.
filous retweeted
Replying to @CounterStrike
Do you remember that premier is supposed to have seasons? Major updates (like mapool changes) should probably start a new season...






























