The game that I missed the most when I moved from the Atari2600 to the MSX was @Activision’s Seaquest, by the amazing Steve Cartwright.
This is a WIP screenshot of my personal project to port it to MSX and perhaps enter the @MSXdevContest (who knows?!?).
Let’s see!!!
To celebrate #MaySiXth, I created a remake for the MSX1 game “Alcatraz - Impossible Scape”
Originally designed by Wilson Fazzio Martins, released in 1987, by Disprosoft it features some cool things like graphics, logic and adventure.
Bilingual! Enjoy!
moneyou.com.br/alcatraz/
You know, I think @AdamSandler doesn’t play different characters in different movies.
He’s actually Sam Beckett in a Quantum Leap.
Don’t you all agree?!?