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The chromed kastelan and some of its painting steps. I find chrome easier to do than regular non-metallic metal. "Just" imagine a landscape and deform it against each surface.
You have the painting guide up there in the link.
#warhammer40k #warhammer #warhammercommunity
feckless retweeted
I made a game about how dangerous life can be when you're delicious
Make friends, cook some succulent meals, and fight or feed anyone hungry enough to get in your way
Breadventure Demo out now! 👇
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If a game has a magic system it should be mandatory that it also contain a conical wizard hat that can be worn by the player
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(trying to say "there's plenty fish in the sea" but forgetting the phrase) there's animals all over the place
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Today’s Sword of the Day is: those little plastic sword toothpicks you can find in your sandwich or a cocktail
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Eu estou falando há mil anos... PRESTEM A ATENÇÃO, NÓS AINDA NÃO SABEMOS O NOME DA FRUTA DO CHOPPER ATÉ AGORA!!! PROVAVELMENTE NÃO EXISTE UMA FRUTA APENAS CHAMADA DE HITO HITO NO MI!!!
Existe uma lenda de um cogumelo em Drum que tem a capacidade de curar todas as doenças e a fruta do Chopper tem a forma de um cogumelo!
Vem algo grande aí!
#OnePiece1177
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Many will say that people only don’t like this because it’s a physical person acting like a cartoon character, but I do think it runs deeper than all of that. America and really just western audiences as a whole have not been able to climb over the hurdle of cynicism and embrace jovial camp or sincere whimsy. It makes us uncomfortable.
The closest we’ve had to this in a rating that isn’t strictly for toddlers and was widely beloved was Superman and Knight of The Seven Kingdoms, and both of those stories were surrounded with cynicism to avoid the sincere optimistic qualities from becoming too overwhelming to audiences- or to resemble our world that is tonally jaded with few good people. Something that’s more palatable to modern viewers.
One Piece refuses to exist within those barriers, which to me makes it one of a kind.
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I firmly believe that we can literally feel the amount of handmade human care put into something.
That’s why the old animated films often feel like they have more “soul.”
That is the expression of human care you’re sensing.
I hope we don’t lose this.
xitter.cf/fluxfolio_/status/2030…
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Wizards, Warriors, Ponies, Souls, and Beasts!
Voting for the proposal is now live and will end on February 28th 12:00PM EST. snapshot.box/#/s:forgottengo……
Make your voices heard!
House of Wizards
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Having been a user of this software for more than half my life, seeing this announcement is shocking but completely unsurprising. I've never seen such blatant disdain for a product's userbase in my life, and this feels like the point it was almost destined to come to.
There are so many new applications for creating digital animation, but this one from the very beginning just had the juice. The irony of this all is that it wasn't built as an animation software, but for making interactive websites... ads, company portals, corporate shit. Multimedia projects created in this format were displayed using Flash Player, a browser supported plug-in.
Through Flash's entire lifetime, it felt as if Adobe was dragged kicking and screaming... never truly accepting the functionality it had organically developed as an artistic tool. From Adobe's perspective, it was the FORMAT that was the value; that is, they wanted Flash Player to be THE way to display multimedia across the web.
Adobe DID fight for Flash, but the fight was for dominance over web multimedia... in the oughts, it was THE way to display multimedia on your website. But little losses here and there, like Apple refusing to support the format for smart phones, lead to a steady decline. An adaptive shift to HTML5 support was added to Flash in order to maintain relevance, but the clear goal of total multimedia dominance was shattered. This shift marked the name change to "Animate"... a name that serves as a hollow non-acknowledgement of its consistently strong and loyal userbase of artists, but belies the gross truth of their true intentions: to continue to claw for dominance in the field of web-based multimedia.
Through all this, Flash/Animate continued to be an industry standard for digital 2D animation. Both independent and professional cartoonists utilized it to create beloved projects... even today. The corporate politics involved in the jockey for control of web-multimedia kept Adobe consistently blind to the voices of its most loyal users. One famous example is that Flash was notoriously terrible at exporting and rendering video from its proprietary vector-based format, so open-source software Swivel was developed by Mike Welsh to do it better. It may be difficult to understand this, but Flash was SO good, that even though it was consistently and profoundly broken, it was still often the tool of choice for animation.
The reason all this is important for me to convey is... There was a feeling this company gave animators through the lifetime of their product that we were not a priority. Even as it became a standard in the professional animation industry, we often felt like an afterthought in favor of the ultimate goal of corporate dominance. The fact that Flash/Animate happened to be a fantastic program for making cartoons was a complete accident... and Adobe only ever saw that as a cute little bonus.
So as we are getting more clarity around this decision to discontinue Animate... that Adobe sees this program as incompatible with their AI-based future goals... I think of how they've always operated: Staunchly anti-artist, anti-creative, and anti-human. This generative AI bullshit is nothing new, it is the next flavor of the same pathetic jockeying for corporate dominance. Artistic voices will continue to be ignored, while the artists they belong to will continue to be exploited. And that takes a mental toll on a creative mind. This announcement, to me, stands as a blatant admittance of this cycle. They do not care. And they never will.
We should care. Art is humanity. I am so grateful for this new renaissance of indie animation, and am doubly grateful and honored to be a part of it. It is so easy for corporations like Adobe and even just normal people to discount the value of art, both for its own sake and for its influence on the world. But it IS important. Your art is important and YOU are important. Please continue to create. Even if for no other reason than just to spite these motherfuckers.
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I don't hate artificers as a class in later D&D editions, I just think engineers shouldn't be allowed to play them
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I have a terrific premise for a science fiction story that I haven't figured out what to do with because I don't know how to make a plot or drama around it.
I thought this one up when I was reminded that the diffuse Oort cloud of our solar system is so large that it probably overlaps with the Oort cloud of Alpha Centauri.
Premise: there is life in Oort clouds. Cryogenic life, adapted to temperatures not much above 3° Kelvin. To that life, the galaxy looks not so much like vacuum but like a continuous field of overlapping cold Oort shells. Hell is downwards, in the direction of the nearest star. The common galactic ecology avoids it.
There are sophont species of Oort life. But here's the twist; because the available energy gradients are so weak, the metabolic rate of Oort life, and the computation rate of Oort brains, is incredibly slow by our standards. Slowlife, experiencing the universe in accelerated time.
Humans encountering slowlife might take some time to realize what they're seeing. Complex, organized patterns of matter and energy that appear static because they change so slowly. We might mistake a plant or animal for a weird work of art created by beings more like us. We'd wonder why rocks were moving around on ion jets.
Furthermore, we'd be incredibly dangerous to slowlife. The waste heat from our bodies and machines would be as though a knotted piece of the Sun had landed on Earth and burned everything around it to ash.
Not lost on me that we could be slowlife compared to beings that live in the photospheres of stars.
Incredible sense of wonder is possible here; almost Stapledonian scope. I have fragments of stories in my head of humans reacting to these discoveries.
But what's the plot driver here? Where's the tension when time scales are so different? How would we even communicate meaningfully with slowlife?
Not seeing a way to make story out of this.
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DRIVING IS A BATTLE OF WILLS BETWEEN YOUR DESIRE TO SAFELY REACH YOUR DESTINATION AND THE CARS DESIRE TO HAVE A GLORIOUS DEATH ... THIS IS WHY YOU MUST NEVER DRIVE AN AUTOMATIC, OR HEAVEN FORBID, A "SELF DRIVING" CAR
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Too many people are replying to the magician video I posted last night and just trying to expose the trick.
They’re legit slowing the video down frame by frame to ruin the entire illusion.
Absolute losers. Just shut up and enjoy the magic bro.


































