Trying out a low-poly style in Failsafe, inspired by Lara Croft GO. #gamedev #madewithunity #strutstrutstrut
Failsafe's going to make one heck of a #conceptart book when all's said and done.
Build notes:
-Smoother wall running
-Emphasized bow targeting
-Arrows are acting totally normal
#screenshotsaturday
Failsafe retweeted
Sam Wey (@sammokablamo), previously of @AbzuGame, is teaming up with the Failsafe team for level design!
Refinements to the grapple-bow by @thatcosmonaut. Wrapping. Run-swings. Calculated navigation. #madewithunity
Level conceptualization <-> 3D blockout. #conceptart flow by @NoeLeyvArt.
Fresh development news rolling out soon! About games! (Like Failsafe!) #screenshotsaturday #madewithunity
Thanks to everyone who stopped by to play Failsafe at @PlaydateGS / @LAZineFest!
Failsafe retweeted
ICYMI: @jacobpernell made a tutorial on interactive implementations of #gameaudio for @FailsafeGame and it's superb. gameover.la/blog/2016/3/5/ww…
Failsafe will be at @LAZineFest's @PlaydateGS pop-up next weekend! Read some zines, play some games, have a good time.
Failsafe retweeted
Still working hard and doing plenty of backflips. Excited to share new things forthcoming from @FailsafeGame. xitter.cf/GameOverLA/status/6939…
Failsafe retweeted
Process of a @FailsafeGame level block-out to swankier (WIP) graphics. #screenshotsaturday #madewithunity
Contemplating the classic triple wall jump. #gamedev #madewithunity
Was prepping a #screenshotsaturday tweet, convinced that it was Saturday. Days, right? Here's a screenshot anyway.












