Play my new game. It's even cooler than my previous games, which were pretty cool already. https://xitter.cf/t.co/ZYu4wh8B68

Joined April 2026
bonk
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My new @Spawn game is out. It's a good game. Shoot evil robots and break evil buildings. spawn.co/@flipchar/unknown-v…
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I'm a long time fan of games like GunZ. Where glitch mechanics end up driving the gameplay. I like this kind of emergence. Finding such a dynamic in your own game hits different. Here, turns out you can keep yourself propelled with a jump after each hook shot. (Game on @Spawn)
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It makes me want to build more around this sort of hook movement. Next game idea secured.
What makes a good snowboarding game? A) can you play without a snowboard? B) can you climb high on things? Yes and Yes = ⭐️⭐️⭐️⭐️⭐️
check out Endless Powder on @spawn a snowboarding game with infinite levels Inspired by snowboarding games from the 90s and early 2000s, it features a jungle D&B soundtrack that's procedural and dynamic snow the snow itself is also available as a mod spawn.co/?box=@sterlingcrisp…
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Here's the best part about making your own game: hop around like a monkey on junk, and there's nobody to tell you to "stop tryharding" or "L2P". I'm inefficient, I'm having fun. (game on @Spawn)
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Get yourself a team that sneaks into your games to fix them for you. (Stuttering SIGNIFICANTLY down since yesterday!)
I'll vouch for this on both counts! My latest Spawn game lags. Profiling with Savi, much of it ties to engine stuff we can't do anything about. So I'm thinking: let's try to see if it could run better locally. Savi gives me a prompt, I paste it to Opus. Extraction successful!
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I'll vouch for this on both counts! My latest Spawn game lags. Profiling with Savi, much of it ties to engine stuff we can't do anything about. So I'm thinking: let's try to see if it could run better locally. Savi gives me a prompt, I paste it to Opus. Extraction successful!
Replying to @Joshifyed1 @spawn
<3 appreciate the deep dive! already fixing the inconsistencies you flagged :) creation is free. creators keep 50% of everything they sell: games, mods, and in-game content. you can also take your code with you. we’ve seen people point Claude Code at their project and have it rebuild the game in Godot, Unreal, etc. with good results. the funny part is everyone we’ve heard from who tried it missed Savi and came back. that’s how i want us to keep people not with lock in.
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This one-shot is littered with bugs compared to the Spawn version, but bugs that can be fixed. More relevantly, the game is smooth! Same fight above runs with frequent stuttering in Spawn. My game can work. 😃
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Of course... and this is where I agree on both counts... I'd rather see the game work on Spawn! It's easier and better to build with Savi than anything else. Perhaps we need a Spawn engine mode optimized for people doing dumb things. 😋
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Whole day of letting Savi improve performance. I'm back in the backseat, asking Mom "are we there yet???" Still, I managed to sneak a couple new toys. Drones to chase you when you hide up on the roof. Jetpack bots to... ah, chase you when you hide up on the roof.
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I also added slight aim assist to the rifle, so my videos look less catastrophic. Don't tell anyone.
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Context switching to get out of a rut. Now Savi powered. 30 minutes of throwing every idea at her, no matter how dumb. Now we publish. YOLO spawn.co/@flipchar/kitchen-s…
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Right after this tweet, the Savi of this game corrupted the analytics of another of my games. No big deal, it affects nothing important. Funny timing.
Savi in @Spawn is next level. I'm recording a playthrough. I shoot this jetpack guy. Clearly bugged. I make a note of it mentally - "got to fix it later". No need. Savi was on the case the moment the bug happened, and fixed it.
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Savi in @Spawn is next level. I'm recording a playthrough. I shoot this jetpack guy. Clearly bugged. I make a note of it mentally - "got to fix it later". No need. Savi was on the case the moment the bug happened, and fixed it.
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Happens 00:40 into the video. I uploaded a buffer, to show I'm not prompting for this. This was 38 minutes into the playthrough. I didn't tell Savi to watch as I play. Completely independent move. It Just Works. Hats off to Spawn team!
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Break everything on @spawn. This is fun. I need to figure out better performance. By "I", I mean Savi. I need to figure out better FPS skills to showcase this better, too. Not sure if Savi can help with that.
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My Spawn analytics were reporting nobody went further than level 4. Happy to announce the Bug Hunting bounty has been filled.
hey @FLIPCHAR I'm happy to report you have a comprehensive claim from @LeoxCrane
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